[Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.]Resists all forced movement / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units / 65~100%100% proc rate achieved at level 54
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove BuffRemove one buff (Debuff) to hit units / 20~40%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to hit units / 65~100%100% proc rate achieved at level 54
Apply PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) to hit units + +8~16 CP to alliesdirectly adjacent to self
Sex/GenderAs defined in the game data, might not be accurate to official localization
None
Research Files
Official English
"Transients whose brains have the ability to transmit and process certain kinds of signals. Often used in Tokyo for communication, intelligence, and security purposes. May be willing to lend their aid to a Summoner either in an employment commission capacity or as a friend or neighbor should said Summoner's way of being or ultimate objectives mesh with their own."
[Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.]Resists all forced movement / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units / 65~100%100% proc rate achieved at level 54
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove BuffRemove one buff (Debuff) to hit units / 20~40%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to hit units / 65~100%100% proc rate achieved at level 54
Apply PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) to hit units + +8~16 CP to alliesdirectly adjacent to self
Sex/GenderAs defined in the game data, might not be accurate to official localization
None
Official English
"Transients whose brains have the ability to transmit and process certain kinds of signals. Often used in Tokyo for communication, intelligence, and security purposes. May be willing to lend their aid to a Summoner either in an employment commission capacity or as a friend or neighbor should said Summoner's way of being or ultimate objectives mesh with their own."
[Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.]Resists all forced movement / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units / 65~100%100% proc rate achieved at level 54
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove BuffRemove one buff (Debuff) to hit units / 20~40%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to hit units / 65~100%100% proc rate achieved at level 54
Apply PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) to hit units + +8~16 CP to alliesdirectly adjacent to self
Sex/GenderAs defined in the game data, might not be accurate to official localization
None
Official English
"Transients whose brains have the ability to transmit and process certain kinds of signals. Often used in Tokyo for communication, intelligence, and security purposes. May be willing to lend their aid to a Summoner either in an employment commission capacity or as a friend or neighbor should said Summoner's way of being or ultimate objectives mesh with their own."
[Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.]Resists all forced movement / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units / 65~100%100% proc rate achieved at level 54
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove BuffRemove one buff (Debuff) to hit units / 20~40%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to hit units / 65~100%100% proc rate achieved at level 54
Apply PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) to hit units + +8~16 CP to alliesdirectly adjacent to self
Sex/GenderAs defined in the game data, might not be accurate to official localization
None
Official English
"Transients whose brains have the ability to transmit and process certain kinds of signals. Often used in Tokyo for communication, intelligence, and security purposes. May be willing to lend their aid to a Summoner either in an employment commission capacity or as a friend or neighbor should said Summoner's way of being or ultimate objectives mesh with their own."
[Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.]Resists all forced movement / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units / 65~100%100% proc rate achieved at level 54
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove BuffRemove one buff (Debuff) to hit units / 20~40%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to hit units / 65~100%100% proc rate achieved at level 54
Apply PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) to hit units + +8~16 CP to alliesdirectly adjacent to self
Sex/GenderAs defined in the game data, might not be accurate to official localization
None
Official English
"Transients whose brains have the ability to transmit and process certain kinds of signals. Often used in Tokyo for communication, intelligence, and security purposes. May be willing to lend their aid to a Summoner either in an employment commission capacity or as a friend or neighbor should said Summoner's way of being or ultimate objectives mesh with their own."
[Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.]Resists all forced movement / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units / 65~100%100% proc rate achieved at level 54
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove BuffRemove one buff (Debuff) to hit units / 20~40%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to hit units / 65~100%100% proc rate achieved at level 54
Apply PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) to hit units + +8~16 CP to alliesdirectly adjacent to self
Sex/GenderAs defined in the game data, might not be accurate to official localization
None
Official English
"Transients whose brains have the ability to transmit and process certain kinds of signals. Often used in Tokyo for communication, intelligence, and security purposes. May be willing to lend their aid to a Summoner either in an employment commission capacity or as a friend or neighbor should said Summoner's way of being or ultimate objectives mesh with their own."
[Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.]Resists all forced movement / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units / 65~100%100% proc rate achieved at level 54
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove BuffRemove one buff (Debuff) to hit units / 20~40%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to hit units / 65~100%100% proc rate achieved at level 54
Apply PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) to hit units + +8~16 CP to alliesdirectly adjacent to self
Sex/GenderAs defined in the game data, might not be accurate to official localization
None
Official English
"Transients whose brains have the ability to transmit and process certain kinds of signals. Often used in Tokyo for communication, intelligence, and security purposes. May be willing to lend their aid to a Summoner either in an employment commission capacity or as a friend or neighbor should said Summoner's way of being or ultimate objectives mesh with their own."
[Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.]Resists all forced movement / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units / 65~100%100% proc rate achieved at level 54
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove BuffRemove one buff (Debuff) to hit units / 20~40%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to hit units / 65~100%100% proc rate achieved at level 54
Apply PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) to hit units + +8~16 CP to alliesdirectly adjacent to self
Sex/GenderAs defined in the game data, might not be accurate to official localization
None
Official English
"Transients whose brains have the ability to transmit and process certain kinds of signals. Often used in Tokyo for communication, intelligence, and security purposes. May be willing to lend their aid to a Summoner either in an employment commission capacity or as a friend or neighbor should said Summoner's way of being or ultimate objectives mesh with their own."