[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Attract hit units by 1 square -10~-20 CP to hit units / 50~100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nullify BuffPrevent receiving buff once for 4 turns. Vanishes after use. (Debuff) to hit units / 30~60% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply AnchorPrevent forced movement for 3 turns (Buff) to self and alliesdirectly adjacent to self / 66~100%100% proc rate achieved at level 52
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Burn-300~-600HP/turn for 5 turns (Debuff) to hit units -700 HP to hit units / 50~100%
Ablaze Sky Prison (141)
Deal 1.5x damage to Burn-300~-600HP/turn for 5 turns (Debuff)-affected enemies + Burn (Stackable 1)-300~-600HP/turn for 5 turns (Debuff) (x1.5) + Burn (Stackable 2)-300~-600HP/turn for 5 turns (Debuff) (x1.5) + Burn (Stackable 3)-300~-600HP/turn for 5 turns (Debuff) (x1.5) + Burn (Stackable 4)-300~-600HP/turn for 5 turns (Debuff) (x1.5) + Burn (Stackable 5)-300~-600HP/turn for 5 turns (Debuff) (x1.5)
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Any suggestion on how to best her? I love using Aizen as support for defense buff and heal but her nullifying buff negate that. I have 4*Shuten, 4*Jiraiya, 4*Musashi, 4*Nomad, 3*Kurogane, 3*Robinson.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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