[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove Skill LockCannot activate skills for 5 turns. (Debuff) Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Resist 7 statuses
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Remove Buff ImmunityUser's buffs cannot be removed for 999 turns (Irremovable Buff) to self Apply Evasion (2 times)DEF Up by 0.01x ~ 0.005x twice each turn, 3 turns (Irremovable Buff) to self / 100% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 100% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply Increase Damage TakenDEF Down by 100x~200x for 1 turn (Irremovable Debuff) to self / 0%
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安黒鎮生 (2059)
Apply Remove all buffsRemoves all buffs. Not nullified or reflected by Nullify and Reflect Debuff, respectively. (Debuff) to allieson the entire board + Apply Remove all debuffsRemove all debuffs. Not nullified by Nullify Buff. (Buff) to allieson the entire board + Apply Remove all buffsRemoves all buffs. Not nullified or reflected by Nullify and Reflect Debuff, respectively. (Debuff) to self and hit units + Apply Remove all debuffsRemove all debuffs. Not nullified by Nullify Buff. (Buff) to self and hit units
SpeciesTends to be based on the transient's skillset
Exception
Sex/GenderAs defined in the game data, might not be accurate to official localization
Male
Research Files
Official English
"In this Tokyo, his Sacred Artifact, the three-pronged spear, does not hold a physical form. It represents the three iterations of himself (past, present, and future) fighting as one. It is said that the culmination of his three selves possesses enough power to tear through the moon with a single strike. His Rule is more closely associated with Shangri-La than Devaloka, which makes his control of it somewhat unstable here in Tokyo. Perhaps this is why he balks at being called the representative of Devaloka's will. He cannot help but feel a degree of kinship toward those who share or can understand the difficulty of having to keep one of their eyes shut at all times."
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster. The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
(What actually happened is I made a bug in CSS while adding new elements and idc about fixing it, also it's funny having all unreleased units be eyesore-pink colored)
Not sure why his attribute went from Infernal to Zero on the wiki, but hopefully it accounts for something substantial in the future. Probably not, but a guy can dream.
He is a pain in the ass to fight at the end of the Chapter 11, and on lower degree while farming the "Exception Territory, Hikarigaoka" mission for HP Seeds...
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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