[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.](Total turns 1, 6, 11...) Apply Burn (Stackable 1)-300~-600HP/turn for 5 turns (Debuff) to hit units (Total turns 2, 7, 12...) Apply Burn (Stackable 2)-300~-600HP/turn for 5 turns (Debuff) to hit units (Total turns 3, 8, 13...) Apply Burn (Stackable 3)-300~-600HP/turn for 5 turns (Debuff) to hit units (Total turns 4, 9, 14...) Apply Burn (Stackable 4)-300~-600HP/turn for 5 turns (Debuff) to hit units (Total turns 5, 10, 15...) Apply Burn (Stackable 5)-300~-600HP/turn for 5 turns (Debuff) to hit units / 100% [When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]Apply G Regeneration+50000HP/turn for 5 turns (Irremovable Buff) to self / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove Skill LockCannot activate skills for 5 turns. (Debuff) Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Resist 5 statuses
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 20~40%
星火竜源 (1727)
Deal 1.3x damage to Burn-300~-600HP/turn for 5 turns (Debuff)-affected enemies + Burn (Stackable 1)-300~-600HP/turn for 5 turns (Debuff) (x1.3) + Burn (Stackable 2)-300~-600HP/turn for 5 turns (Debuff) (x1.3) + Burn (Stackable 3)-300~-600HP/turn for 5 turns (Debuff) (x1.3) + Burn (Stackable 4)-300~-600HP/turn for 5 turns (Debuff) (x1.3) + Burn (Stackable 5)-300~-600HP/turn for 5 turns (Debuff) (x1.3)
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.](Total turns 1, 6, 11...) Apply Burn (Stackable 1)-300~-600HP/turn for 5 turns (Debuff) to hit units (Total turns 2, 7, 12...) Apply Burn (Stackable 2)-300~-600HP/turn for 5 turns (Debuff) to hit units (Total turns 3, 8, 13...) Apply Burn (Stackable 3)-300~-600HP/turn for 5 turns (Debuff) to hit units (Total turns 4, 9, 14...) Apply Burn (Stackable 4)-300~-600HP/turn for 5 turns (Debuff) to hit units (Total turns 5, 10, 15...) Apply Burn (Stackable 5)-300~-600HP/turn for 5 turns (Debuff) to hit units / 100% [Opponent Turn StartTriggers on turn start of their player's opponent, after [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 100%
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove Skill LockCannot activate skills for 5 turns. (Debuff) Remove Double LockBlock skill and CS activation for 3 turns (Debuff) / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Resist 5 statuses
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove Countdown-10000~-20000HP/turn for 2 turns (Debuff) / 100%
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星火竜源 (1727)
Deal 1.3x damage to Burn-300~-600HP/turn for 5 turns (Debuff)-affected enemies + Burn (Stackable 1)-300~-600HP/turn for 5 turns (Debuff) (x1.3) + Burn (Stackable 2)-300~-600HP/turn for 5 turns (Debuff) (x1.3) + Burn (Stackable 3)-300~-600HP/turn for 5 turns (Debuff) (x1.3) + Burn (Stackable 4)-300~-600HP/turn for 5 turns (Debuff) (x1.3) + Burn (Stackable 5)-300~-600HP/turn for 5 turns (Debuff) (x1.3)