Increase HP

Revision as of 14:33, 1 September 2020 by SurtrFan8511 (talk | contribs)

Target's HP gets increased, the final value cannot exceed a transient's max HP.

Statuses

The following statuses increase HP:

  Blessing+300~600HP/turn for 4 turns (Buff),   Remove BuffRemove one buff (Debuff),   Nullify BuffPrevent receiving buff once for 4 turns. Vanishes after use. (Debuff),   Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff),   Poison ReversalWhen user is Poisoned: ATK Up by 2x, DEF Up by 0.6x, +400HP/turn for 1 turn. (Buff),   Remove BuffRemove one buff (Debuff),   Acceleration (Stackable 1)+8CP/turn for 3 turns (Irremovable Buff),   Regeneration+400~800HP/turn for 4 turns (Buff),   UnctionDEF Up by 0.85x ~ 0.425x, +150~300HP every turn for 2 turns (Buff)

Skills

Due to the growing page size, this page has been split into 3 sections based on targets: