To commemorate for the release of Main Quest Chapter 9, LW is reducing stamina costs for both Main Quests and Daily Quests by 75% and 50%, respectively. During this period, LW will make available an additional login bonus. Additionally, LW announces an English localization for Main Quest Chapter 8, which will be (officially) made available on the 28th.
Login Bonus
May 21th
Coin x50,000
Stamina Minor x2
May 22th
Coin x50,000
Stamina Minor x2
May 23th
Coin x50,000
Stamina Minor x2
May 24th
Coin x50,000
Stamina Minor x2
May 25th
Coin x50,000
Stamina Minor x2
May 26th
Coin x50,000
Stamina Major x1
May 27th
Lil' Salomon Ticket x1
Stamina Drink x1
Release Campaign Information
Starting off, a gacha will be released for the release schedule of Main Quest Chapter 9. This gacha will include Furuhimi ( and ), Hephaestus ( and ), and Hombretigre ( and ). Temporary information about these units will be added to this page first.
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] 自身に武器種変更:魔法付与 + [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] 敵にマヒ付与
Skill 2: 構造を見抜く者
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] 敵に弱点付与 +[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] マシンボディに特攻
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.](2ターン毎)敵全体に妨害付与 &(3ターン毎)敵全体に烙印付与 + [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]自身にCP減少
Skill 2: 災禍を告げる者
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.] 前3マスの敵に呪い付与 & 前2マスの敵にHP激減
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.] 敵にCP減少 + [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.] 狂戦士に特攻
Skill 2: 跳ね回る者
[While MovingWhen this unit is held by their player.] 縦移動力増加 + [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] 前3マスの敵に引き寄せ2マス
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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