Defense Penetration

Revision as of 06:35, 14 December 2021 by SurtrFan8511 (talk | contribs)
防御貫通
Type Irremovable BuffUnaffected by other statuses (cannot be copied or preemptively removed by them).
Notes Ignore Defense buffs (Cannot be removed or transferred)
Description Acquire skill for 1 turn: [Defense Modifier] Take 0.1x damage from Snipe-ranged and Shot-ranged enemies / 100%
Duration 1
Tags Skill acquisition
Base Value Maximum Value


This status grants the user the following skill:



Reduce incoming Shot/Snipe damage
JP Name 射撃狙撃特防
Trigger timing Defense ModifierAll modifiers stack with each other.
Effect Take 0.1x damage from 0.45x ATK penaltyShot-ranged enemies
Proc Chance 100%

Reduce incoming Shot/Snipe damage
JP Name 射撃狙撃特防
Trigger timing Defense ModifierAll modifiers stack with each other.
Effect Take 0.1x damage from 0.26x ATK penaltySnipe-ranged enemies
Proc Chance 100%
This is an additional effect

Transients with 射撃狙撃特防

No transients found that satisfy the search criteria.


Status usage

See Defense Penetration/Used Skills for more details

Apply
Base Skill Fierce Avenger (self, allies)
      Nomad (Christmas)