|
JP Name |
パズズ4CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Weapon Change (None)Changes the unit's weapon type to None-ranged for 2 turns. (Buff) to hit units |
Proc Chance |
100% |
|
|
JP Name |
パズズ4CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
-5~-10 CP to hit units |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
パズズ4CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
+100~200 HP to self |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
パズズ4CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Remove DebuffRemove one debuff (Buff) to self and allies 1 square around self |
Proc Chance |
100% |
This is an additional effect |
|
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