Difference between revisions of "Battle System"

133 bytes removed ,  14:33, 5 July 2018
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== Stats ==
== Stats ==
Currently, the game has two stats: HP and ATK. Every unit has their own base stats and a growth curve unique to each stat.
Currently, the game has two stats: HP and ATK. Every unit has their own base stats and a growth curve unique to each stat.
=== Seeds ===
=== Seed ===
{| class="wikitable floatright"
{| class="wikitable floatright" style="text-align:center;"
|[[File:Kernel HP 3.png]]
|[[File:Kernel HP 3.png]]
HP Seed
|[[File:Kernel ATK 3.png]]
|[[File:Kernel ATK 3.png]]
ATK Seed
|colspan="2"|[[File:8a2f09aef4182a19594a78467823b1ca.jpg]]
Level and Skill Seed
|}
|}
While it was impossible to modify this stat directly (that is, without needing to level a unit), LifeWonders introduced a manner of doing so. {{Item:種}}s are geared towards increasing stats of <u>all</u> variants of a unit. For example, using a {{Item:HPの種}} will increase, by an unknown value, the HP stat for <u>all</u> copies of [[Kengo]], even unreleased variants. So far, only {{Item:ATKの種}} and {{Item:HPの種}} are confirmed (to iterate, {{Item:ATKの種}} will increase the ATK stat for <u>all</u> copies of the unit).
{{Item:種}}s are geared towards increasing stats of <u>all</u> variants of a unit. So far, there's {{Item:HPの種}}, {{Item:ATKの種}}, {{Item:レベルの種}}, and {{Item:スキルの種}}. Each {{Item:種}} increases their correlated stat (that is, HP stat increase, ATK stat increase, card [[LV|Level]] increase, and [[Skills|Skill Activation Percentage]] increase).
 
Unfortunately, {{Item:種}}s raise a stat by a very very negligible amount. Whether this is intentional, or it's intended to function as a percentage value (like Skill Levels) is unknown.


A single {{Item:種}} will increase its correlated stat by one, while the double {{Item:種}} raises a stat by three, yet the triple {{Item:種}} increases by ten.
A single {{Item:種}} will increase its correlated stat by one, while the double {{Item:種}} raises a stat by three, yet the triple {{Item:種}} increases by ten.


Currently, the limit to how much HP and ATK can be raised by {{Item:種}}s is 1000 points each.
Currently, the limit to how much HP and ATK can be raised by {{Item:種}}s is 1000 points each, while {{Item:レベルの種}} and {{Item:スキルの種}} can only increase their correlated stat by 10.


== Sacred Artifact Level ==
== Sacred Artifact Level ==