Self-Aware



Self-Aware
JP Name 己を献ずる者
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self
Proc Chance 40%

Self-Aware
JP Name 己を献ずる者
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect +5~10 CP to self
Proc Chance 45%
This is an additional effect

Self-Aware
JP Name 己を献ずる者
Trigger timing If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self
Proc Chance 50%
This is an additional effect

Transients with 己を献ずる者

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
  Arc (Valentine)5FireSnipe13221078Heralded Hero Crimson-Capped Bad End Survivor Self-Aware A Whole Life's Sacred Flames for FamilyPyre of Piety?

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