Nochebuena Shepherd |
JP Name |
ノチェ・ブエナの羊飼い |
Trigger timing |
After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing. |
Effect |
+3~6 CP to self |
Proc Chance |
45% |
|
Nochebuena Shepherd |
JP Name |
ノチェ・ブエナの羊飼い |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply CharmCannot attack for 3 turns (Debuff) to hit units and enemies behind them |
Proc Chance |
20% |
This is an additional effect |
|
Nochebuena Shepherd |
JP Name |
ノチェ・ブエナの羊飼い |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Glint+10% skill activation rate for 2 turns (Buff) to self |
Proc Chance |
50% |
This is an additional effect |
|
Nochebuena Shepherd |
JP Name |
ノチェ・ブエナの羊飼い |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(If CP = 100) Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Slash range |
Proc Chance |
45% |
This is an additional effect |
|
Nochebuena Shepherd |
JP Name |
ノチェ・ブエナの羊飼い |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(If CP = 100) Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in reverse Slash range |
Proc Chance |
45% |
This is an additional effect |
|
Nochebuena Shepherd |
JP Name |
ノチェ・ブエナの羊飼い |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Increased RecoveryHealing from skill effects increased by 1.5x for 3 turns (Buff) to allies 1 square around self |
Proc Chance |
30% |
This is an additional effect |
|
Nochebuena Shepherd |
JP Name |
ノチェ・ブエナの羊飼い |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
+750~1500 HP to self and allies directly adjacent to self |
Proc Chance |
50% |
This is an additional effect |
|
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