Difference between revisions of "Jugo/Strategy"

186 bytes added ,  03:48, 24 April 2019
no edit summary
(Created page with " ''NOTE: This page currently under construction.'' ''(This page is for Jugo strategy guide. For the standard Jugo page, click here.)'' ==Overview== ''Adapted with...")
 
 
Line 6: Line 6:
==Overview==
==Overview==


''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# Kiraidi's Tier List]
''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Overview is sufficiently modified.''


Past his really good Default and LB3, {{Transient icon|Jugo}} needs to get hit in order to make half his skillset work, but he'll end up being hit either way since he needs to be close and personal to make quick work of his targets. Thanks to Fighting Spirit and probably Crushed, his charge skill can hit considerably hard. His only drawback is, again, having to be hit and being weak to Water, all the less favorable because of his exposing range. Consider defensive buffs if you want to approach his skills more optimally since he’ll really appreciate the damage reduction, he’ll deliver a lot of pain to his enemies in return, making it a worthy tradeoff.
Past his really good Default and LB3, {{Transient icon|Jugo}} needs to get hit in order to make half his skillset work, but he'll end up being hit either way since he needs to be close and personal to make quick work of his targets. Thanks to Fighting Spirit and probably Crushed, his charge skill can hit considerably hard. His only drawback is, again, having to be hit and being weak to Water, all the less favorable because of his exposing range. Consider defensive buffs if you want to approach his skills more optimally since he’ll really appreciate the damage reduction, he’ll deliver a lot of pain to his enemies in return, making it a worthy tradeoff.
Line 12: Line 12:
==Highlights==
==Highlights==


''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# Kiraidi's Tier List]
''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Highlights is sufficiently modified.''


'''Class:''' Glass Cannon
'''Class:''' Glass Cannon
Line 67: Line 67:
'''This section consists of user-submitted builds that may not necessarily be viable for high level quests.'''
'''This section consists of user-submitted builds that may not necessarily be viable for high level quests.'''


===Arbitrary Team Name (≥X cost)===
===Arbitrary Team Name===


{| class="mw-collapsible wikitable" style="text-align: center"
{| class="mw-collapsible wikitable" style="text-align: center"
Line 78: Line 78:
|style='background: Gainsboro'|{{Transient icon|Licht|size=large|rarity=4|variant=Valentine}}<br/>[[Licht#transient2|Licht]]<br/>【example of variant call】
|style='background: Gainsboro'|{{Transient icon|Licht|size=large|rarity=4|variant=Valentine}}<br/>[[Licht#transient2|Licht]]<br/>【example of variant call】
|style='background: Gainsboro'|{{Transient icon|-|size=large|rarity=3}}<br/>[[Catalog|Anyone]] / no one <br/>【Flexible】
|style='background: Gainsboro'|{{Transient icon|-|size=large|rarity=3}}<br/>[[Catalog|Anyone]] / no one <br/>【Flexible】
|-
! colspan="6" | Cost: ≥X
|}
|}


4,366

edits