Revision as of 15:33, 18 March 2019 by Barry(talk | contribs)(Created page with "{{#vardefine:skill en name|Samurai Warrior+}} {{#masterdata:Skill|938|format=wiki}}")
When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)
Effect
Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self
Proc Chance
40%
Samurai Warrior +
JP Name
武士たる者+
Trigger timing
When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allieson the left and right of self
Proc Chance
35%
This is an additional effect
Transients with 武士たる者+
No transients found that satisfy the search criteria.
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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