Difference between revisions of "Freeze"

10 bytes removed ,  04:32, 15 March 2019
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{{#vardefine:status en name|Freeze}}
{{#vardefine:status en name|Freeze}}
{{#vardefine:status en note|Increase both fixed damage and incoming damage rate.}}
{{#vardefine:status en note|DEF÷1.1~2.2, -200~-400HP/turn for 4 turns}}
{{#masterdata:Status|17}}
{{#masterdata:Status|17}}
Deals damage to the afflicted unit at the end of the enemies turn and increases damage taken by a multiplier for 4 turns.
Deals damage to the afflicted unit at the end of the enemies turn and increases damage taken by a multiplier for 4 turns.
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