Difference between revisions of "Event Quest"

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LifeWonders revealed their plans for the new year, but details, such as dates and specifics of some of the new features, are still unknown.
LifeWonders revealed their plans for the new year, but details, such as dates and specifics of some of the new features, are still unknown.
* A new daily objectives/missions, rewarding items, such as {{Item|Stamina Drink}}s, {{Item|Stone}}, and [[Limit Break]] materials, for tasks like clearing specific quests, leveling units to a certain point, and such (similar to Animal Crossing Pocket Camp's timed and stretch goals).
* A new daily objectives/missions, rewarding items, such as {{Item|Stamina Drink}}s, {{Item|Stone}}, and [[Limit Break]] materials, for tasks like clearing specific quests, leveling units to a certain point, and such (similar to Animal Crossing Pocket Camp's timed and stretch goals).
* A feature to set your support unit for each day of the week.
* Changes to stamina, going to 1 stamina per 8 minutes (instead of 10), as well as stamina overfilling above the cap when ranked up (similar to how stamina overflows when consuming {{Item|Stamina Drink}}s.
* Expansion of [[Guild|My Guild]] features such as playing BGMs and allowing units to be scaled up or down.  
* Skill Strengthening Quests to make specific skills better, be it through activation chances or effects. LW is planning on implementing this for eight to ten skills, including [[Castaway]] and [[Protector]].
* Harder quests containing bosses from [[Main Quest]] chapters 2 through 4 that will give special rewards.
* Harder quests containing bosses from [[Main Quest]] chapters 2 through 4 that will give special rewards.
* New type of quests to make use of currently unused mechanics such as relations.
* Expanding the implementations of companion skins
* Translation of [[Main Quest]]s up to Chapter 5 in English and Chinese (both simplified and traditional).
* Separate from team formations, a feature will be added to set units for each attribute for support.
* Separate from team formations, a feature will be added to set units for each attribute for support.
* Changes to stamina, going to 1 stamina per 8 minutes (instead of 10), as well as stamina overfilling above the cap when ranked up (similar to how stamina overflows when consuming {{Item|Stamina Drink}}s.
* Expansion of [[Guild|My Guild]] features such as playing BGMs and allowing units to be scaled up or down.  
* relations will have an impact in gameplay.
* Other QoL changes to make the battle screen easier to read, making discerning attribute units not just by color.
* Other QoL changes to make the battle screen easier to read, making discerning attribute units not just by color.
* Translation of [[Main Quest]]s up to Chapter 5 in English and Chinese (both simplified and traditional).
* 「Summopedia vol.1」 will contain illustrations of characters and settings/stories that have and have yet to appear in-game. Whether this is a physical release (such as a manga) or a digital release isn't clear.
* 「Summopedia vol.1」 will contain illustrations of characters and settings/stories that have and have yet to appear in-game. Whether this is a physical release (such as a manga) or a digital release isn't clear.
These features are no longer listed under the news article; take them with a grain of salt.
* A feature to set your support unit for each day of the week.
* New type of quests to make use of currently unused mechanics such as relations.
* Relations will have an impact in gameplay.


As usual, details will be added when announced.
As usual, details will be added when announced.