Dungeon Quest/Aoyama

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Exploration (Novice)
  Exploration ("Aoyama Cemetery, Catacombs")
Level 15
Card XP Given 16000
Board size 3x4
Award   Transient Stone (Free) x1
Required Quest サモナーの心得
n=1 Enemies Drops
Unit Skills LV SA Lv S Lv HP ATK # Item % Amount
Phase 1  Zombie#transient1 Default kit 15 1 15 1600 410 x1   Silver Key of Abundance Shard ?? x1
  Zombie#transient4 Default kit 15 1 15 1600 410 x1
  Angel/Enemy#transient16 Default kit 15 1 15 3300 510 x1
Phase 5  Zombie#transient1 Default kit 15 1 15 1600 410 x1   Silver Key of Abundance Shard ?? x50
  Zombie#transient4 Default kit 15 1 15 1600 410 x1
  Angel/Enemy#transient16 Default kit 15 1 15 3300 510 x1

Phases 1 and 5 always have enemies.

Exploration (Intermediate)
  Exploration ("Aoyama Cemetery, Catacombs")
Level 40
Card XP Given 24000
Board size 3x6
Award   Transient Stone (Free) x1
Required Quest サモナーの心得
n=1 Enemies Drops
Unit Skills LV SA Lv S Lv HP ATK # Item % Amount
Phase 1  Zombie#transient4
[Phase Start] Apply   Regeneration to self / 45~90%
[When Hit′] Apply   Curse to hitting units / 25~50%
[When Hit′] Apply   Dazzle to hitting units / 22~44%
[While Moving] Increase horizontal movement by 1 / 100%
[When Hit′] -100 HP to hitting units / 100%
40 1 40 4600 1900 x1   Silver Key of Abundance Shard ?? x5
  Zombie#transient1
[Phase Start] Apply   Regeneration to self / 45~90%
[When Hit′] Apply   Curse to hitting units / 25~50%
[When Hit′] Apply   Dazzle to hitting units / 22~44%
[While Moving] Increase horizontal movement by 1 / 100%
[When Hit′] -100 HP to hitting units / 100%
40 1 40 4600 1900 x1   Silver Key of Abundance Shard ?? x5
  Angel/Enemy#transient15
[After Hitting] Apply   Stigma to hit units / 35~70%
[While Moving] Increase horizontal movement by 1 / 100%
[After Moving] Apply   Blessing to allies 1 square around self / 25~50%
[When Hit′] -100 HP to hitting units / 100%
40 1 40 5400 1280 x1   Silver Key of Abundance Shard ?? x5
  Water Alchemist
[Phase Start] Apply   Protection to self / 50~100%
[After Moving] Apply   Spirit to self / 45~90%
[When Hit′] -100 HP to hitting units / 100%
40 1 40 3100 1800 x1   Silver Key of Abundance Shard ?? x5
Phase 10  Zombie#transient1
[Phase Start] Apply   Regeneration to self / 45~90%
[When Hit′] Apply   Curse to hitting units / 25~50%
[When Hit′] Apply   Dazzle to hitting units / 22~44%
[While Moving] Increase horizontal movement by 1 / 100%
[When Hit′] -100 HP to hitting units / 100%
40 1 40 4600 1900 x1
  Angel/Enemy#transient15
[After Hitting] Apply   Stigma to hit units / 35~70%
[While Moving] Increase horizontal movement by 1 / 100%
[After Moving] Apply   Blessing to allies 1 square around self / 25~50%
[When Hit′] -100 HP to hitting units / 100%
40 1 40 5400 1280 x1
  Water-O'-Lantern
[After Moving] Apply   Regeneration to self / 35~70%
[Before Hitting] Apply   Obstruct to hit units / 50~100%
[After Hitting] Apply   Drain to hit units / 35~70%
[When Hit′] -100 HP to hitting units / 100%
40 1 40 4500 1900 x1
  Nether Alchemist
[Phase Start] Apply   Protection to self / 50~100%
[After Moving] Apply   Spirit to self / 45~90%
[When Hit′] -100 HP to hitting units / 100%
40 1 40 3100 1800 x1
  Water Alchemist
[Phase Start] Apply   Protection to self / 50~100%
[After Moving] Apply   Spirit to self / 45~90%
[When Hit′] -100 HP to hitting units / 100%
40 1 40 3100 1800 x1

Phases 1 and 10 always have enemies.

Exploration (Advanced)
  Exploration ("Aoyama Cemetery, Catacombs")
Level 70
Card XP Given 32000
Board size 5x6
Award   Transient Stone (Free) x1
Required Quest サモナーの心得
n=1 Enemies Drops
Unit Skills LV SA Lv S Lv HP ATK # Item % Amount
Phase 1  Zombie#transient1
[Phase Start] Apply   Regeneration to self / 45~90%
[When Hit′] Apply   Curse to hitting units / 25~50%
[When Hit′] Apply   Dazzle to hitting units / 22~44%
[While Moving] Increase horizontal movement by 1 / 100%
[When Hit′] -200 HP to hitting units / 100%
70 1 70 6400 4400 x1
  Angel/Enemy#transient17
[After Hitting] Apply   Stigma to hit units / 35~70%
[While Moving] Increase horizontal movement by 1 / 100%
[After Moving] Apply   Blessing to allies 1 square around self / 25~50%
[Attack Modifier] Deal 1.6x damage to   Stigma-affected enemies / 100%
[When Hit′] -200 HP to hitting units / 100%
70 1 70 6500 4100 x1
  Jiangshi/Enemy#transient1
[Turn Start] Attract self by 1 square / 100%
[Status Resistance] Remove   Fear
    Remove   Oppression
    Remove   Charm / 50~100%
[After Hitting] Apply   Poison to hit units / 40~80%
[After Hitting] Apply   Fatal Poison to hit units / 30~60%
[When Hit′] -200 HP to hitting units / 100%
70 1 70 6500 3900 x2
  Jiangshi/Enemy#transient4
[Turn Start] Attract self by 1 square / 100%
[Status Resistance] Remove   Fear
    Remove   Oppression
    Remove   Charm / 50~100%
[After Hitting] Apply   Poison to hit units / 40~80%
[After Hitting] Apply   Fatal Poison to hit units / 30~60%
[When Hit′] -200 HP to hitting units / 100%
70 1 70 6500 3900 x1
Phase 10  Zombie#transient4
[Phase Start] Apply   Regeneration to self / 45~90%
[When Hit′] Apply   Curse to hitting units / 25~50%
[When Hit′] Apply   Dazzle to hitting units / 22~44%
[While Moving] Increase horizontal movement by 1 / 100%
[When Hit′] -200 HP to hitting units / 100%
70 1 70 6400 4400 x3
  Zombie#transient1
[Phase Start] Apply   Regeneration to self / 45~90%
[When Hit′] Apply   Curse to hitting units / 25~50%
[When Hit′] Apply   Dazzle to hitting units / 22~44%
[While Moving] Increase horizontal movement by 1 / 100%
[When Hit′] -200 HP to hitting units / 100%
70 1 70 6400 4400 x1
  Water-O'-Lantern
[After Moving] Apply   Regeneration to self / 35~70%
[Before Hitting] Apply   Obstruct to hit units / 50~100%
[After Hitting] Apply   Drain to hit units / 35~70%
[When Hit′] -200 HP to hitting units / 100%
70 1 70 6300 4200 x1
  Angel/Enemy#transient15
[After Hitting] Apply   Stigma to hit units / 35~70%
[While Moving] Increase horizontal movement by 1 / 100%
[After Moving] Apply   Blessing to allies 1 square around self / 25~50%
[Attack Modifier] Deal 1.6x damage to   Stigma-affected enemies / 100%
[When Hit′] -200 HP to hitting units / 100%
70 1 70 9200 3400 x1

Phases 1 and 10 always have enemies.

Exploration (Elite)
  Exploration ("Aoyama Cemetery, Catacombs")
Level 80
Card XP Given 40000
Board size 5x6
Award   Transient Stone (Free) x1
Required Quest サモナーの心得
n=1 Enemies Drops
Unit Skills LV SA Lv S Lv HP ATK # Item % Amount
Phase 1  Nether-O'-Lantern
[After Moving] Apply   Regeneration to self / 35~70%
[Before Hitting] Apply   Obstruct to hit units / 50~100%
[After Hitting] Apply   Drain to hit units / 35~70%
[When Hit′] -300 HP to hitting units / 100%
80 1 80 7700 4950 x1   Silver Key of Abundance Shard ?? x2
  Water-O'-Lantern
[After Moving] Apply   Regeneration to self / 35~70%
[Before Hitting] Apply   Obstruct to hit units / 50~100%
[After Hitting] Apply   Drain to hit units / 35~70%
[When Hit′] -300 HP to hitting units / 100%
80 1 80 7700 4950 x1   Silver Key of Abundance Shard ?? x2
  Angel/Enemy#transient17
[After Hitting] Apply   Stigma to hit units / 35~70%
[While Moving] Increase horizontal movement by 1 / 100%
[After Moving] Apply   Blessing to allies 1 square around self / 25~50%
[Attack Modifier] Deal 1.6x damage to   Stigma-affected enemies / 100%
[When Hit′] -300 HP to hitting units / 100%
80 1 80 8800 5350 x1   Silver Key of Abundance Shard ?? x2
  Jiangshi/Enemy#transient4
[Turn Start] Attract self by 1 square / 100%
[Status Resistance] Remove   Fear
    Remove   Oppression
    Remove   Charm / 50~100%
[After Hitting] Apply   Poison to hit units / 40~80%
[After Hitting] Apply   Fatal Poison to hit units / 30~60%
[When Hit′] -300 HP to hitting units / 100%
80 1 80 8300 4750 x1   Silver Key of Abundance Shard ?? x2
  Jiangshi/Enemy#transient1
[Turn Start] Attract self by 1 square / 100%
[Status Resistance] Remove   Fear
    Remove   Oppression
    Remove   Charm / 50~100%
[After Hitting] Apply   Poison to hit units / 40~80%
[After Hitting] Apply   Fatal Poison to hit units / 30~60%
[When Hit′] -300 HP to hitting units / 100%
80 1 80 8300 4750 x1   Silver Key of Abundance Shard ?? x2
  Nether Alchemist
[Phase Start] Apply   Protection to self / 50~100%
[After Moving] Apply   Spirit to self / 45~90%
[After Moving] Apply   Nullify Buff to enemies in front of self / 45~90%
[When Hit′] -300 HP to hitting units / 100%
80 1 80 5500 4500 x1   Silver Key of Abundance Shard ?? x2
Phase 5
Target: Defeat all Heroic Angel enemies
  Zombie#transient4
[Phase Start] Apply   Regeneration to self / 45~90%
[When Hit′] Apply   Curse to hitting units / 25~50%
[When Hit′] Apply   Dazzle to hitting units / 22~44%
[While Moving] Increase horizontal movement by 1 / 100%
[When Hit′] -300 HP to hitting units / 100%
[Before Being Attacked] Apply   Guts to self / 100%
80 1 80 7900 5100 x2   AR Token ?? x1
  Zombie#transient1
[Phase Start] Apply   Regeneration to self / 45~90%
[When Hit′] Apply   Curse to hitting units / 25~50%
[When Hit′] Apply   Dazzle to hitting units / 22~44%
[While Moving] Increase horizontal movement by 1 / 100%
[When Hit′] -300 HP to hitting units / 100%
[Before Being Attacked] Apply   Guts to self / 100%
80 1 80 7900 5100 x2   AR Token ?? x1
  Nether-O'-Lantern
[After Moving] Apply   Regeneration to self / 35~70%
[Before Hitting] Apply   Obstruct to hit units / 50~100%
[After Hitting] Apply   Drain to hit units / 35~70%
[When Hit′] -300 HP to hitting units / 100%
[Before Being Attacked] Apply   Guts to self / 100%
80 1 80 7700 4950 x1   AR Token ?? x1
  Angel/Enemy#transient16
[After Hitting] Apply   Stigma to hit units / 35~70%
[While Moving] Increase horizontal movement by 1 / 100%
[After Moving] Apply   Blessing to allies 1 square around self / 25~50%
[Attack Modifier] Deal 1.6x damage to   Stigma-affected enemies / 100%
[When Hit′] -300 HP to hitting units / 100%
80 1 80 48000 6800 x1   AR Token ?? x1
  Water-O'-Lantern
[After Moving] Apply   Regeneration to self / 35~70%
[Before Hitting] Apply   Obstruct to hit units / 50~100%
[After Hitting] Apply   Drain to hit units / 35~70%
[When Hit′] -300 HP to hitting units / 100%
[Before Being Attacked] Apply   Guts to self / 100%
80 1 80 7700 4950 x1   AR Token ?? x1
  Jiangshi/Enemy#transient1
[Turn Start] Attract self by 1 square / 100%
[Status Resistance] Remove   Fear
    Remove   Oppression
    Remove   Charm / 50~100%
[After Hitting] Apply   Poison to hit units / 40~80%
[After Hitting] Apply   Fatal Poison to hit units / 30~60%
[When Hit′] -300 HP to hitting units / 100%
[Before Being Attacked] Apply   Guts to self / 100%
80 1 80 8300 4750 x1   AR Token ?? x1
  Jiangshi/Enemy#transient4
[Turn Start] Attract self by 1 square / 100%
[Status Resistance] Remove   Fear
    Remove   Oppression
    Remove   Charm / 50~100%
[After Hitting] Apply   Poison to hit units / 40~80%
[After Hitting] Apply   Fatal Poison to hit units / 30~60%
[When Hit′] -300 HP to hitting units / 100%
[Before Being Attacked] Apply   Guts to self / 100%
80 1 80 8300 4750 x1   AR Token ?? x1
Phase 10
Target: Defeat all The Fisher King enemies
  Zombie#transient4
[Phase Start] Apply   Regeneration to self / 45~90%
[When Hit′] Apply   Curse to hitting units / 25~50%
[When Hit′] Apply   Dazzle to hitting units / 22~44%
[While Moving] Increase horizontal movement by 1 / 100%
[When Hit′] -300 HP to hitting units / 100%
[Before Being Attacked] Apply   Guts to self / 100%
[Turn Start] Attract self by 1 square / 100%
[When Appearing] Decrease horizontal and vertical movement by 10 / 100%
80 1 80 7900 3200 x2   AR Token ?? x3
  Zombie#transient1
[Phase Start] Apply   Regeneration to self / 45~90%
[When Hit′] Apply   Curse to hitting units / 25~50%
[When Hit′] Apply   Dazzle to hitting units / 22~44%
[While Moving] Increase horizontal movement by 1 / 100%
[When Hit′] -300 HP to hitting units / 100%
[Before Being Attacked] Apply   Guts to self / 100%
[Turn Start] Attract self by 1 square / 100%
[When Appearing] Decrease horizontal and vertical movement by 10 / 100%
80 1 80 7900 3200 x3   AR Token ?? x3
  Fisher King
[Status Resistance] Remove   Bind
    Remove   Skill Lock
    Remove   Double Lock / 100%
[Status Resistance] Resist 7 statuses / 100%
[After Moving] Apply   Limit to allies 1 square around self / 100%
[When Hit′] Apply   Countdown to hitting units / 60%
[Turn Start] +10000 HP to self / 100%
[When Hit′] -300 HP to hitting units / 100%
80 1 80 80000 3250 x1   AR Token ?? x3
  Nether-O'-Lantern
[After Moving] Apply   Regeneration to self / 35~70%
[Before Hitting] Apply   Obstruct to hit units / 50~100%
[After Hitting] Apply   Drain to hit units / 35~70%
[When Hit′] -300 HP to hitting units / 100%
[Before Being Attacked] Apply   Guts to self / 100%
[Turn Start] Attract self by 1 square / 100%
[When Appearing] Decrease horizontal and vertical movement by 10 / 100%
80 1 80 7700 3400 x1   AR Token ?? x3
  Jiangshi/Enemy#transient1
[Turn Start] Attract self by 1 square / 100%
[Status Resistance] Remove   Fear
    Remove   Oppression
    Remove   Charm / 50~100%
[After Hitting] Apply   Poison to hit units / 40~80%
[After Hitting] Apply   Fatal Poison to hit units / 30~60%
[When Hit′] -300 HP to hitting units / 100%
[Before Being Attacked] Apply   Guts to self / 100%
[When Appearing] Decrease horizontal and vertical movement by 10 / 100%
80 1 80 8300 3050 x1   AR Token ?? x3
  Jiangshi/Enemy#transient4
[Turn Start] Attract self by 1 square / 100%
[Status Resistance] Remove   Fear
    Remove   Oppression
    Remove   Charm / 50~100%
[After Hitting] Apply   Poison to hit units / 40~80%
[After Hitting] Apply   Fatal Poison to hit units / 30~60%
[When Hit′] -300 HP to hitting units / 100%
[Before Being Attacked] Apply   Guts to self / 100%
[When Appearing] Decrease horizontal and vertical movement by 10 / 100%
80 1 80 8300 3050 x1   AR Token ?? x3

Phases 1, 5 and 10 always have enemies. Phases 5 and 10 have fixed layouts.

Treasure Chamber
  Exploration ("Aoyama Cemetery, Catacombs")
Level 1
Board size 5x4
Award   Transient Stone (Free) x1
Required Quest 第10階層
















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