Difference between revisions of "Cost"

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typoo
(Created page with "{{Card properties sidebar}} ''This article is a stub. You can help by expanding it. '''Card cost''', or simply '''cost''', is a card property that interacts with '''formatio...")
 
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The exceptions to this general pattern include cards redeemed at [[Item Exchange]]s and named cards summoned through [[New Years]] Fortune bags. These cards cost 2 more than what cards of their rarity would predictably have. This extra cost can be considered a trade off for these cards having a more reliable method of acquisition compared to cards obtained from other Transient Summons.
The exceptions to this general pattern include cards redeemed at [[Item Exchange]]s and named cards summoned through [[New Years]] Fortune bags. These cards cost 2 more than what cards of their rarity would predictably have. This extra cost can be considered a trade off for these cards having a more reliable method of acquisition compared to cards obtained from other Transient Summons.


All cards of the {{Transient icon|Protagonist}} is also an exception, having drastically reduced cost than rarity would predict. This makes them a popular slot filler for teams.
All cards of the {{Transient icon|Protagonist}} are also an exception, having drastically reduced cost than rarity would predict. This makes them a popular slot filler for teams.


=Impact on gameplay=
=Impact on gameplay=


The formation cost limits users from bringing only high rarity cards, which have a higher card cost. In turn, this can encourage players to select which handful of high rarity cards to bring, and which low rarity cards best fill the remaining space. This consequently also gives a purpose for using cards of lower rarity, in the situation where players have superior alternatives of higher rarity.
The formation cost limits users from bringing only high rarity cards, which have a higher card cost. In turn, this can encourage players to select which handful of high rarity cards to bring, and which low rarity cards best fill the remaining space. This consequently also gives a purpose for using cards of lower rarity, in the situation where players have superior alternatives of higher rarity.
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