Difference between revisions of "Battle System"

55 bytes removed ,  01:27, 1 April 2018
Added the line on how kernels have a cap of 1000 points
(Added the line on how kernels have a cap of 1000 points)
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A single {{Item:種}} will increase its correlated stat by one, while the double {{Item:種}} raises a stat by three, yet the triple {{Item:種}} increases by ten.
A single {{Item:種}} will increase its correlated stat by one, while the double {{Item:種}} raises a stat by three, yet the triple {{Item:種}} increases by ten.


It is currently unknown if there's a hard cap for increasing stats in this manner, as only enough {{Item:種}}s released to raise a unit's stat to 100.
Currently, the limit to how much HP and ATK can be raised by {{Item:種}}s is 1000 points each.  
== Boost Function ==
== Boost Function ==
Starting with the [[Event Quest:Birth! New Hero of the Holy Night?|2017 Christmas Event]], it's now possible to apply party-wide buffs temporarily. Below is a list of consumables, and their effects:
Starting with the [[Event Quest:Birth! New Hero of the Holy Night?|2017 Christmas Event]], it's now possible to apply party-wide buffs temporarily. Below is a list of consumables, and their effects:
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