Difference between revisions of "Arsalan/Strategy"

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===☆4 Halloween Arsalan===
===☆4 Halloween Arsalan===


{{Transient icon|Arsalan|rarity=4|variant=Halloween}} has loosely similar benefits to his normal version, the fact he's Dark certainly helps but he still remains Strike, sacrifices his Fighting Spirit to allies and his Charge would have been brutally good were it not for the fact it only applies to him. As a result, Barrage serves to hit twice, which sadly is a waste given he has no "On Attack/After Attack" skills to exploit,  if not under LB1 his damage will suffer more than it’ll help as well.
{{Transient icon|Arsalan|rarity=4|variant=Halloween}} has loosely similar benefits to his normal version, the fact he's Dark certainly helps but he still remains Strike, sacrifices his Fighting Spirit to allies and his Charge would have been brutally good were it not for the fact it only applies to him. As a result, Combo serves to hit twice, which sadly is a waste given he has no "On Attack/After Attack" skills to exploit,  if not under LB1 his damage will suffer more than it’ll help as well.


==Highlights==
==Highlights==
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+ LB2 is carried from the original Arsalan, with Holy Oil being a fantastic defensive+healing buff.
+ LB2 is carried from the original Arsalan, with Holy Oil being a fantastic defensive+healing buff.


+ Charge has a nice and fairly rare effect, being Barrage, with potentially nice damage thanks to LB1
+ Charge has a nice and fairly rare effect, being Combo, with potentially nice damage thanks to LB1


'''Cons'''
'''Cons'''
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