Medicine Bomb |
JP Name |
五穀仙帝 |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
45% |
|
Medicine Bomb |
JP Name |
五穀仙帝 |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Remove DebuffRemove one debuff (Buff) to self and allies in a 2-square diamond radius around self |
Proc Chance |
45% |
This is an additional effect |
|
Medicine Bomb |
JP Name |
五穀仙帝 |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Remove DebuffRemove one debuff (Buff) to self and allies in a 2-square diamond radius around self |
Proc Chance |
45% |
This is an additional effect |
|
Medicine Bomb |
JP Name |
五穀仙帝 |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Poison-100~-200HP/turn for 5 turns (Debuff) to self and allies in a 2-square diamond radius around self |
Proc Chance |
50% |
This is an additional effect |
|
Medicine Bomb |
JP Name |
五穀仙帝 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Poison ReversalWhen user is Poisoned: ATK Up by 2x, DEF Up by 0.6x, +400HP/turn for 1 turn. (Buff) to self and allies 1 square around self |
Proc Chance |
45% |
This is an additional effect |
|
Medicine Bomb |
JP Name |
五穀仙帝 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
+200~400 HP to allies 1 square around self |
Proc Chance |
40% |
This is an additional effect |
|
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