Star-Chaser's Fire |
JP Name |
星追いの炎 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self |
Proc Chance |
35% |
|
Star-Chaser's Fire |
JP Name |
星追いの炎 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
+3~6 CP to self |
Proc Chance |
45% |
This is an additional effect |
|
Star-Chaser's Fire |
JP Name |
星追いの炎 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies directly adjacent to self |
Proc Chance |
35% |
This is an additional effect |
|
Star-Chaser's Fire |
JP Name |
星追いの炎 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
45% |
This is an additional effect |
|
Star-Chaser's Fire |
JP Name |
星追いの炎 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Enemy HP/CP Depletion After Being HitAcquire skill for 1 turn: [After Being Hit] -20000HP and -50CP to hitting units / 100% (Irremovable Debuff) to self |
Proc Chance |
45% |
This is an additional effect |
|
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