Difference between revisions of "Choji/Strategy"

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''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Overview is sufficiently modified.''
''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Overview is sufficiently modified.''


The lovely chubby cooking master {{Transient icon|Choji}} is a great healer that relies on hitting things to get his bread and butter going, which are LB2 and LB3, LB2 starts with adding lots of CP to his allies and small bits of healing, paired with his Mage range, it can get increasingly good to consider him a form of CP battery. With LB3, he and his other frontliners can benefit from Holy Oil, being an amazing defensive+healing buff that easily adds up to other more-common buffs to make your party very durable, which simply needs him to attack as well, this along with LB2 make him an useful healing+buff dispenser that easily fits a party that needs someone who gets the work done without having to move much. Only things that aren’t too good are his LB1, which is pretty bad given you have to move him for it, and his Charge, Blessing being a passive heal that scales makes it a very underwhelming effect compared to other normally-cast Blessing buffs. Barrage sounds nice on him, who knows how much it breaks him exactly, but it’s a very tempting interaction to try out.
The lovely chubby cooking master {{Transient icon|Choji}} is a great healer that relies on hitting things to get his bread and butter going, which are LB2 and LB3, LB2 starts with adding lots of CP to his allies and small bits of healing, paired with his Mage range, it can get increasingly good to consider him a form of CP battery. With LB3, he and his other frontliners can benefit from Holy Oil, being an amazing defensive+healing buff that easily adds up to other more-common buffs to make your party very durable, which simply needs him to attack as well, this along with LB2 make him an useful healing+buff dispenser that easily fits a party that needs someone who gets the work done without having to move much. Only things that aren’t too good are his LB1, which is pretty bad given you have to move him for it, and his Charge, Blessing being a passive heal that scales makes it a very underwhelming effect compared to other normally-cast Blessing buffs. Combo sounds nice on him, who knows how much it breaks him exactly, but it’s a very tempting interaction to try out.




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