Difference between revisions of "Skills"

1 byte added ,  20:14, 14 June 2020
Line 192: Line 192:
| ''After Receiving Damage'' 【ダメージ後】 || Activates when struck, after damage calculation. Effect spread is relative to the struck unit. Activates after the attacking unit's 'When Attacking' effects, but before their 'After Attacking' effects.
| ''After Receiving Damage'' 【ダメージ後】 || Activates when struck, after damage calculation. Effect spread is relative to the struck unit. Activates after the attacking unit's 'When Attacking' effects, but before their 'After Attacking' effects.
|-
|-
| ''While Moving'' 【移動時】 || Active while the player drags the unit to move them. Typically used for skills that enhance your movement range. Guaranteed to activate even with activation rate-reducing debuffs ({{Status|en name=Obstruct}, {{Status|en name=Exhaust}}}, but still blocked by skill-disabling debuffs.
| ''While Moving'' 【移動時】 || Active while the player drags the unit to move them. Typically used for skills that enhance your movement range. Guaranteed to activate even with activation rate-reducing debuffs ({{Status|en name=Obstruct}}, {{Status|en name=Exhaust}}}, but still blocked by skill-disabling debuffs.
|-
|-
| ''After Moving'' 【移動後】 || Activates after the player stops dragging the unit to move them, either due to removing drag input or the move timer running out.  Does not activate when coerced to move by the dragged unit (i.e. when ferried) or by forced movement from an effect.
| ''After Moving'' 【移動後】 || Activates after the player stops dragging the unit to move them, either due to removing drag input or the move timer running out.  Does not activate when coerced to move by the dragged unit (i.e. when ferried) or by forced movement from an effect.
4,388

edits