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* (Π[k=1,c]skill<sub>k</sub>×Π[l=1,d]status<sub>l</sub>)<sub>target</sub> is the product of the ATK multipliers from skills and statuses the struck card has | * (Π[k=1,c]skill<sub>k</sub>×Π[l=1,d]status<sub>l</sub>)<sub>target</sub> is the product of the ATK multipliers from skills and statuses the struck card has | ||
* Σ[m=1,e]status<sub>fixed</sub> is the sum of the ATK addends from statuses (such as [[Spirit]]) the attacker has | * Σ[m=1,e]status<sub>fixed</sub> is the sum of the ATK addends from statuses (such as [[Spirit]]) the attacker has | ||
* CS<sub>total</sub> is a term that is included only if the unit unleashes their [[charge attack]]. Otherwise, this term is omitted (or replaced with the multiplier 1) | * CS<sub>total</sub> is a term that is included only if the unit unleashes their [[Skills#Charge_Skill_Mechanics|charge attack]]. Otherwise, this term is omitted (or replaced with the multiplier 1) | ||
The CS<sub>total</sub> calculation is below: | The CS<sub>total</sub> calculation is below: | ||
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Certain skills and statuses damage cards, and this form of damage is not considered as part of an attack (and so would not influence the damage displayed during an attack). A card cannot leave the battle from damage done without an attack, and a card damaged in such a way will remain at 1 HP if such damage exceeds the remaining HP of that card. For the same reason, this sort of damage cannot trigger the exhaustion of [[Guts]]. | Certain skills and statuses damage cards, and this form of damage is not considered as part of an attack (and so would not influence the damage displayed during an attack). A card cannot leave the battle from damage done without an attack, and a card damaged in such a way will remain at 1 HP if such damage exceeds the remaining HP of that card. For the same reason, this sort of damage cannot trigger the exhaustion of [[Guts]]. | ||
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{{Guide}} |