Difference between revisions of "Skill Lv"

3 bytes removed ,  05:00, 15 October 2019
(Created page with "{{Card properties sidebar}} ''This article is about the numerical card property that determines the efficacy of skills. For the article on the skills themselves, go to Skil...")
 
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Similar to its effect on skill activation rate, the Skill Lv will linearly increase the efficacy of HP- and CP-increasing/depleting skills until it is doubled. However, unlike activation rate, the efficacy will not always round down: it will round to the nearest 1. The calculation is below:
Similar to its effect on skill activation rate, the Skill Lv will linearly increase the efficacy of HP- and CP-increasing/depleting skills until it is doubled. However, unlike activation rate, the efficacy will not always round down: it will round to the nearest 1. The calculation is below:


Points changed = (Points<sub>SALV100</sub>/2)×(1 + (SALv/100))
Points changed = (Points<sub>SLv100</sub>/2)×(1 + (SLv/100))


Status Level determines the efficacy of a [[Status]]. The Level of Statuses bestowed or inflicted by the innate non-charge skills of a card is equal to the Skill Level of that card.  
Status Level determines the efficacy of a [[Status]]. The Level of Statuses bestowed or inflicted by the innate non-charge skills of a card is equal to the Skill Level of that card.


== Increasing Skill Level ==
== Increasing Skill Level ==
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