Master of Elusion



Master of Elusion
JP Name 遁術の達人
Trigger timing When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)
Effect Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies 1 square around self
Proc Chance 20%

Master of Elusion
JP Name 遁術の達人
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (Total turn 1) Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in a 2-square cross radius around self
Proc Chance 45%
This is an additional effect

Master of Elusion
JP Name 遁術の達人
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (Total turns 2, 3, 4...) Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allies in a 2-square cross radius around self
Proc Chance 20%
This is an additional effect

Transients with 遁術の達人

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
  Sandayu 5InfernalShot1480920Subdivisor Discombobulator Shadow Ninja Master of Elusion A Million Collective OpeningsIga Shadow Division

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