Cornered Demagogue |
JP Name |
背水のデマゴーゴス |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
+7~14 CP to allies anywhere in front of self |
Proc Chance |
35% |
|
Cornered Demagogue |
JP Name |
背水のデマゴーゴス |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
40% |
This is an additional effect |
|
Cornered Demagogue |
JP Name |
背水のデマゴーゴス |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Transfer all buffs on DefeatAcquire skill for 5 turns: [When Leaving] Spread Buffs to allies on the entire board / 100% (Irremovable Buff) to allies on the entire board |
Proc Chance |
50% |
This is an additional effect |
|
Cornered Demagogue |
JP Name |
背水のデマゴーゴス |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
50% |
This is an additional effect |
|
Cornered Demagogue |
JP Name |
背水のデマゴーゴス |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Remove all buffs on DefeatAcquire skill for 1 turn: [When Leaving] Remove all buffs from enemies on the entire board / 100% (Irremovable Buff) to allies directly adjacent to self |
Proc Chance |
45% |
This is an additional effect |
|
Cornered Demagogue |
JP Name |
背水のデマゴーゴス |
Trigger timing |
非操作後 |
Effect |
Apply Remove all buffs on DefeatAcquire skill for 1 turn: [When Leaving] Remove all buffs from enemies on the entire board / 100% (Irremovable Buff) to allies directly adjacent to self |
Proc Chance |
45% |
This is an additional effect |
|
Cornered Demagogue |
JP Name |
背水のデマゴーゴス |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to allies anywhere in front of self |
Proc Chance |
45% |
This is an additional effect |
|
Cornered Demagogue |
JP Name |
背水のデマゴーゴス |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to allies anywhere in front of self |
Proc Chance |
35% |
This is an additional effect |
|
Cornered Demagogue |
JP Name |
背水のデマゴーゴス |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply SpiritDeal extra 400~800 damage to enemies for 2 turns (Buff) to allies anywhere in front of self |
Proc Chance |
35% |
This is an additional effect |
|
Cornered Demagogue |
JP Name |
背水のデマゴーゴス |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply SpiritDeal extra 400~800 damage to enemies for 2 turns (Buff) to allies anywhere in front of self |
Proc Chance |
40% |
This is an additional effect |
|
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