|
JP Name |
クラウス☆4CS |
Trigger timing |
Before Hitting (CS)For each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Nullify BuffPrevent receiving buff once for 4 turns. Vanishes after use. (Debuff) to hit units |
Proc Chance |
100% |
|
|
JP Name |
クラウス☆4CS |
Trigger timing |
CS後 |
Effect |
[Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self and allies in a 2-square diamond radius around self |
Proc Chance |
100% |
This is an additional effect |
|
|
JP Name |
クラウス☆4CS |
Trigger timing |
CS後 |
Effect |
[Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self |
Proc Chance |
100% |
This is an additional effect |
|
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