Martial Arts Master |
JP Name |
武芸の皆伝者 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 1) Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self |
Proc Chance |
45% |
|
Martial Arts Master |
JP Name |
武芸の皆伝者 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 2) Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self |
Proc Chance |
45% |
This is an additional effect |
|
Martial Arts Master |
JP Name |
武芸の皆伝者 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 3) Apply Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff) to self |
Proc Chance |
45% |
This is an additional effect |
|
Martial Arts Master |
JP Name |
武芸の皆伝者 |
Trigger timing |
Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
-500 HP to self |
Proc Chance |
100% |
This is an additional effect |
|
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