Folklore Terminus |
JP Name |
幕切れしフォークロア |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
+4~8 CP to self and allies in a 2-square diamond radius around self |
Proc Chance |
45% |
|
Folklore Terminus |
JP Name |
幕切れしフォークロア |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) |
Proc Chance |
50% |
This is an additional effect |
|
Folklore Terminus |
JP Name |
幕切れしフォークロア |
Trigger timing |
After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing. |
Effect |
No effect |
Proc Chance |
50% |
This is an additional effect |
|
Folklore Terminus |
JP Name |
幕切れしフォークロア |
Trigger timing |
After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing. |
Effect |
Apply All-ranged ResistanceAcquire skill for 1 turn: [Defense Modifier] Take 0.8x damage from All-ranged enemies (Irremovable Buff) to self and allies 1 square around self |
Proc Chance |
50% |
This is an additional effect |
|
Folklore Terminus |
JP Name |
幕切れしフォークロア |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in Magic range |
Proc Chance |
45% |
This is an additional effect |
|
Folklore Terminus |
JP Name |
幕切れしフォークロア |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies in Magic range |
Proc Chance |
45% |
This is an additional effect |
|
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