Play Shepherd |
JP Name |
羊飼いを演じる者 |
Trigger timing |
After BuffDoes not trigger if buff is nullified or resisted. Shares timing with effect that bestowed buff. Effects of the same timing from same unit are all triggered together before they are applied. Will not trigger when buff is already held. Buff-type status skills self-activate with this timing. |
Effect |
+3~6 CP to self |
Proc Chance |
45% |
|
Play Shepherd |
JP Name |
羊飼いを演じる者 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply CharmCannot attack for 3 turns (Debuff) to enemies near hit units, behind them |
Proc Chance |
20% |
This is an additional effect |
|
Play Shepherd |
JP Name |
羊飼いを演じる者 |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Glint+10% skill activation rate for 2 turns (Buff) to self |
Proc Chance |
50% |
This is an additional effect |
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