Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self
Proc Chance
14%
Blink Jumper+
JP Name
瞬間移動者+
Trigger timing
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self
Proc Chance
40%
This is an additional effect
Transients with 瞬間移動者+
No transients found that satisfy the search criteria.
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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