Difference between revisions of "Tips"

27 bytes removed ,  19:42, 13 April 2018
no edit summary
Line 1: Line 1:
==Transferring Your Data==
==


===Smart Way===
=Transferring Your Data=
 
==Smart Way==


To create a transfer code data, simply start up the game, go past the title screen to the map, and go to Options(オプション) on the bottom menu. Then hit Transfer Data (データ引継ぎ) in the middle left.
To create a transfer code data, simply start up the game, go past the title screen to the map, and go to Options(オプション) on the bottom menu. Then hit Transfer Data (データ引継ぎ) in the middle left.
Line 9: Line 11:
Since the version 3.1.3, the transfer codes expire after 14 days, so this is not a fully reliable way to keep your account backed up in case of phone data damage or a lost phone. It is recommended you keep your User ID handy and ask for help with contacting the developers in such an event. Or, recover your account using your AuthKey.  
Since the version 3.1.3, the transfer codes expire after 14 days, so this is not a fully reliable way to keep your account backed up in case of phone data damage or a lost phone. It is recommended you keep your User ID handy and ask for help with contacting the developers in such an event. Or, recover your account using your AuthKey.  


===Risky Easy Way===
==Risky Easy Way==
Unlike using the transfer system as a way to recover data, on Android devices under <code>/SD/Android/data/jp.co.lifewonders.housamo/files/Data/</code> is a file labelled <code>AuthKey</code>; this key is used to keep track of account information, and is used to transfer between devices (all the device transfer option does is remove the <code>AuthKey</code> from your device and write it to the new device). You can back this file up onto cold storage, but there's no guarantee that it'll work on further versions.
Unlike using the transfer system as a way to recover data, on Android devices under <code>/SD/Android/data/jp.co.lifewonders.housamo/files/Data/</code> is a file labelled <code>AuthKey</code>; this key is used to keep track of account information, and is used to transfer between devices (all the device transfer option does is remove the <code>AuthKey</code> from your device and write it to the new device). You can back this file up onto cold storage, but there's no guarantee that it'll work on further versions.


Line 20: Line 22:
NOTE: When you transfer your account to another device using this code, a new Authkey will be created in this device and your account will be bound to this new Authkey, while the previous Authkey will be bound to a new account. So remember to backup this new Authkey after transferring your data, as the previous Authkey will be rendered useless.
NOTE: When you transfer your account to another device using this code, a new Authkey will be created in this device and your account will be bound to this new Authkey, while the previous Authkey will be bound to a new account. So remember to backup this new Authkey after transferring your data, as the previous Authkey will be rendered useless.


==AuthKey==
=AuthKey=
You can also copy <code>AuthKey</code> to allow access to the same account on multiple devices, even at the same time (note: you can't abuse this to get double the rewards from a quest, but who knows what other bugs and """exploits""" may be possible).
You can also copy <code>AuthKey</code> to allow access to the same account on multiple devices, even at the same time (note: you can't abuse this to get double the rewards from a quest, but who knows what other bugs and """exploits""" may be possible).


On the flip side, you can also store multiple accounts on the same device; just back up your <code>AuthKey</code> and reload the app to create a new """account""".
On the flip side, you can also store multiple accounts on the same device; just back up your <code>AuthKey</code> and reload the app to create a new """account""".


==Avoiding the initial grind==
=Avoiding the initial grind=
Expanding on the use of making the best use out of that <code>AuthKey</code> file; you're guaranteed 10 stones to get 2 companions with; although, you need to keep going through the tutorial and first battle again and again. Didn't get the companion you want? Just delete the <code>AuthKey</code> instead of deleting app data (deleting app data causes you to lose assets downloaded if you do this, but by clearing the <code>AuthKey</code>, you still keep your cache).
Expanding on the use of making the best use out of that <code>AuthKey</code> file; you're guaranteed 10 stones to get 2 companions with; although, you need to keep going through the tutorial and first battle again and again. Didn't get the companion you want? Just delete the <code>AuthKey</code> instead of deleting app data (deleting app data causes you to lose assets downloaded if you do this, but by clearing the <code>AuthKey</code>, you still keep your cache).
 
=Restarting a battle with no AP loss=
==Restarting a battle with no AP loss==
When you lose (or know you will lose) simply force quit the app and then restart it. At the tittle screen you will be prompted with 3 choices.
When you lose (or know you will lose) simply force quit the app and then restart it. At the tittle screen you will be prompted with 3 choices.
Pressing the left button and then the left button again will restart the battle from the beginning. The position of the enemy units will stay consistent but yours might change, as might whether skills will activate or not. If you used any stones to continue they won't be reimbursed. The middle button will let you continue where you left off. The right button will make you give up the battle. You will lose your AP and any stones you might have used.
Pressing the left button and then the left button again will restart the battle from the beginning. The position of the enemy units will stay consistent but yours might change, as might whether skills will activate or not. If you used any stones to continue they won't be reimbursed. The middle button will let you continue where you left off. The right button will make you give up the battle. You will lose your AP and any stones you might have used.
 
=Changing your support unit=
==Changing your support unit==
The leader of your current team can be used by other player as a support. In order to change your support unit, you first change the leader of your team and then enter a battle. Winning the battle is optional. There is a free quest in Shinjuku with cost of 2 stamina and if you have completed the main quest to a certain point, you can use a challenge quest in Minato with 0 cost.
The leader of your current team can be used by other player as a support. In order to change your support unit, you first change the leader of your team and then enter a battle. Winning the battle is optional. There is a free quest in Shinjuku with cost of 2 stamina and if you have completed the main quest to a certain point, you can use a challenge quest in Minato with 0 cost.
 
=Technical Workings Under the Hood=
==Technical Workings Under the Hood==
From current understanding, on Android devices, the app stores game information and data under <code>/SD/Android/data/jp.co.lifewonders.housamo/files/MasterDatas/</code> as base64 encoded strings; however, whether or not these files are further encrypted or obfuscated is unknown as well.
From current understanding, on Android devices, the app stores game information and data under <code>/SD/Android/data/jp.co.lifewonders.housamo/files/MasterDatas/</code> as base64 encoded strings; however, whether or not these files are further encrypted or obfuscated is unknown as well.
 
=Lag and Slowdown=
==Lag and Slowdown==
If you are on a Galaxy S6 or S7 and experience frequent slowdowns while playing, it is recommended you download the Game Tuner app (https://play.google.com/store/apps/details?id=com.samsung.android.gametuner.thin&hl=en) and reduce the resolution of the game to 50% or less.
If you are on a Galaxy S6 or S7 and experience frequent slowdowns while playing, it is recommended you download the Game Tuner app (https://play.google.com/store/apps/details?id=com.samsung.android.gametuner.thin&hl=en) and reduce the resolution of the game to 50% or less.
 
=MasterDataVersions=
==MasterDataVersions==
This file is located under <code>/SD/Android/data/jp.co.lifewonders.housamo/files/Data/</code>, its function specifically is unknown, but bits and pieces can be gleaned from unexpected behavior [[Bugs#Malformed_Cache|here]]. In this file is simply a number.
This file is located under <code>/SD/Android/data/jp.co.lifewonders.housamo/files/Data/</code>, its function specifically is unknown, but bits and pieces can be gleaned from unexpected behavior [[Bugs#Malformed_Cache|here]]. In this file is simply a number.


Line 56: Line 53:


While this is dependent on the contents of <code>MasterDatas</code>, it paves way to client-side modification and exploitation of the game through in-battles to ease/aid completion.
While this is dependent on the contents of <code>MasterDatas</code>, it paves way to client-side modification and exploitation of the game through in-battles to ease/aid completion.
----


{{Guide}}
{{Guide}}