|
|
(16 intermediate revisions by 2 users not shown) |
Line 1: |
Line 1: |
| <includeonly><onlyinclude>{{#ifeq:{{{format|}}}|small|=Status usage= | | <includeonly><onlyinclude>{{#ifeq:{{{format|}}}|small|{{#ifeq:{{{show title|yes}}}|no||<h2>Status usage</h2>}}''See [[{{{1|}}}/Used Skills]] for more details''}}{{Skill list table|format={{{format|large}}}|type = {{{type|-}}}|rows=type|columns=tag|status={{{1|}}}|show 0 0=targets|show 1 0=targets|show 2 0=targets|show 0 1=multiplier|show 1 1=multiplier|show 2 1=multiplier|label col 0 = Apply|label col 1 = Advantage|label col 2 = Remove|min id = {{{min id|-}}}|max id = {{{max id|-}}}}}</includeonly></onlyinclude> |
| ''See [[{{{1|}}}/Used Skills]] for more details''<br/>}}
| |
| ==Skills that {{#ifeq:{{Weapon type|{{{1|}}}}}|?|use|resist}} {{{1|Burn}}}==
| |
| {{#arraydefine:full skill subobj array|{{#ask:
| |
| [[Category:Skills]]
| |
| [[Category:Skill that {{#ifeq:{{Weapon type|{{{1|}}}}}|?|uses|resists}} {{{1|Burn}}}]]
| |
| |?Has subobject
| |
| |format=list|link=none|headers=hide|searchlabel=|mainlabel=-|limit=500
| |
| }}
| |
| }}{{#arrayunique:full skill subobj array}}{{#arraydefine:cs subobj array|{{#ask:
| |
| [[Category:Charge skills]]
| |
| [[Category:Skill that {{#ifeq:{{Weapon type|{{{1|}}}}}|?|uses|resists}} {{{1|Burn}}}]]
| |
| |?Has subobject
| |
| |format=list|link=none|headers=hide|searchlabel=|mainlabel=-|limit=500
| |
| }}
| |
| }}{{#arrayunique:cs subobj array}}{{#arraydiff:skill subobj array|full skill subobj array|cs subobj array}}{{#arrayprint:skill subobj array|
| |
| |@@@
| |
| | {{#ifeq:{{#show:@@@|?Has effect ID}}|1|{{#arraydefine:transient base array|{{#ask:
| |
| [[Has availability::Current]]
| |
| [[Has base skill.Has subobject reference.Has ID::{{#show:@@@|?Has ID}}]]
| |
| |format=list|link=none|limit=500
| |
| }}}}{{#arraydefine:transient skevo array|{{#ask:
| |
| [[Has availability::Current]]
| |
| [[Has base skill.Has subobject reference.Has evolved skill.Has ID::{{#show:@@@|?Has ID}}]]
| |
| |format=list|link=none|limit=500
| |
| }}}}{{#arrayunion:transient array|transient base array|transient skevo array
| |
| }}{{#ifeq:{{#arraysize:transient array}}|0||{{#switch:{{{format|}}}
| |
| | small = {{Skill name|id={{#show:@@@|?Has ID}}}}<br/> {{#arrayprint:transient array|; |@@@@|{{Transient icon|subobject=@@@@}}}}<br/> | |
| | #default = {{Skill name|id={{#show:@@@|?Has ID}}}}<br/>{{#masterdata:SkillDescription|{{#show:@@@|?Has ID}}}}<br/> {{#arrayprint:transient array|; |@@@@|{{Transient icon|subobject=@@@@}}}}<br/><br/> | |
| }}}}}}
| |
| }}{{#arraydefine:transient base array|}}{{#arraydefine:transient skevo array|}}{{#arraydefine:transient array|}}
| |
| | |
| ==Charge Skills that {{#ifeq:{{Weapon type|{{{1|}}}}}|?|use|resist}} {{{1|Burn}}}==
| |
| {{#arrayprint:cs subobj array|
| |
| |@@@
| |
| | {{#ifeq:{{#show:@@@|?Has effect ID}}|1|{{#arraydefine:transient array|{{#ask: | |
| [[Has availability::Current]]
| |
| [[Has charge skill::;;;;{{#show:@@@|?Has ID}}]]
| |
| |format=list|link=none|limit=500
| |
| }}}}{{#ifeq:{{#arraysize:transient array}}|0||{{#switch:{{{format|}}}
| |
| | small = {{#arrayprint:transient array||@@@@|{{Transient icon|subobject=@@@@}}<br/>}}
| |
| | #default = {{Skill name|id={{#show:@@@|?Has ID}}}}<br/>{{#masterdata:SkillDescription|{{#show:@@@|?Has ID}}}}<br/> {{#arrayprint:transient array|; |@@@@|{{Transient icon|subobject=@@@@}}({{Weapon|{{#show:@@@@|?Has charge skill weapon type}}}})}}<br/><br/>
| |
| }}}}}}
| |
| }}{{#arraydefine:transient array|}}
| |
| | |
| {{#if:{{{show AR|}}}||==AR Equipment that {{#ifeq:{{Weapon type|{{{1|}}}}}|?|uses|resists}} {{{1|Burn}}}==
| |
| {{#arraydefine:ar subobj array|{{#ask:
| |
| [[Category:AR Equipment]]
| |
| [[Category:Skill that {{#ifeq:{{Weapon type|{{{1|}}}}}|?|uses|resists}} {{{1|Burn}}}]]
| |
| |?Has subobject
| |
| |format=list|sep=###|link=none|headers=hide|searchlabel=|mainlabel=-|limit=500
| |
| }}|###
| |
| }}{{#arrayprint:ar subobj array|
| |
| |@@@
| |
| | {{#switch:{{{format|}}}
| |
| | small = {{AR Equipment|id={{#show:@@@|?Has ID}}}}<br/>
| |
| | #default = {{AR Equipment|id={{#show:@@@|?Has ID}}}}<br/>{{#show:@@@|?Has skills}}<br/><br/>
| |
| }}}}}}{{#arraydefine:full skill subobj array|}}{{#arraydefine:cs subobj array|}}{{#arraydefine:skill subobj array|}}{{#arraydefine:ar subobj array|}}</includeonly></onlyinclude>
| |
| <noinclude>{{Documentation}}</noinclude> | | <noinclude>{{Documentation}}</noinclude> |