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SurtrFan8511 (talk | contribs) |
SurtrFan8511 (talk | contribs) (Undo revision 50253 by SurtrFan8511 (talk)) Tag: Undo |
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(13 intermediate revisions by the same user not shown) | |||
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| {{#vardefine:queue{{#var:queue number}}|{{#var:queue{{#var:queue number}}}};{{#var:id}}}} | | {{#vardefine:queue{{#var:queue number}}|{{#var:queue{{#var:queue number}}}};{{#var:id}}}} | ||
| {{#vardefine:queue counter|{{#expr:{{#var:queue counter|0}} + 1}}}}{{#vardefine:queue{{#var:queue counter}}|{{#var:id}}}}{{#arraydefine:stack timing-proc|{{#arrayprint:stack timing-proc}}, {{#var:effect timing}}-{{{rate_2_use{{#var:id}}|0}}}-{{{max_rate_2_use{{#var:id}}|0}}}}} | | {{#vardefine:queue counter|{{#expr:{{#var:queue counter|0}} + 1}}}}{{#vardefine:queue{{#var:queue counter}}|{{#var:id}}}}{{#arraydefine:stack timing-proc|{{#arrayprint:stack timing-proc}}, {{#var:effect timing}}-{{{rate_2_use{{#var:id}}|0}}}-{{{max_rate_2_use{{#var:id}}|0}}}}} | ||
}}}}<!--processing each timing-proc group-->{{#loop:i | }}}}{{#arraydefine:victory effects|}}<!--processing each timing-proc group-->{{#loop:i | ||
| 1 | | 1 | ||
| {{#var:queue counter}} | | {{#var:queue counter}} | ||
| {{#arraydefine:rst list|}}{{#arraydefine:ska list|}}{{#arraydefine:sta list|}}{{#vardefine:effect memory cell|}}{{#arraydefine:effect id array|{{#var:queue{{#var:i}}}}|;}}{{#arrayprint:effect id array| | | {{#arraydefine:rst list|}}{{#arraydefine:ska list|}}{{#arraydefine:sta list|}}{{#vardefine:effect memory cell|}}{{#arraydefine:effect id array|{{#var:queue{{#var:i}}}}|;}}{{#arrayprint:effect id array| | ||
| @@@@ | | @@@@ | ||
| <!--range grouping-->{{#ifeq:{{{add_status_id@@@@|0}}}/{{{add_hp@@@@|0}}}/{{{max_add_hp@@@@|0}}}/{{{add_cp@@@@|0}}}/{{{max_add_cp@@@@|0}}}/{{{knockback@@@@|0}}}/{{{knockback_horizontal@@@@|0}}}/{{{knockback_random@@@@|0}}}/{{{ | | <!--range grouping-->{{#ifeq:{{{add_status_id@@@@|0}}}/{{{add_hp@@@@|0}}}/{{{max_add_hp@@@@|0}}}/{{{add_cp@@@@|0}}}/{{{max_add_cp@@@@|0}}}/{{{knockback@@@@|0}}}/{{{knockback_horizontal@@@@|0}}}/{{{knockback_random@@@@|0}}}/{{{target_my_team@@@@|0}}}/{{{target_enemy@@@@|0}}}/{{{rate_2_use@@@@|0}}}/{{{max_rate_2_use@@@@|0}}}|{{#var:effect memory cell|}} | ||
| {{#vardefine:stack range|{{#var:stack range}}{{{distance@@@@|0}}} {{{range_h@@@@|0}}} {{{range_v@@@@|0}}} {{{range_d@@@@|0}}} {{{is_square@@@@|0}}};}}{{#arraydefine:stack range id|{{#arrayprint:stack range id}}, @@@@}} | | {{#vardefine:stack range|{{#var:stack range}}{{{distance@@@@|0}}} {{{distance_h@@@@|0}}} {{{range_h@@@@|0}}} {{{range_v@@@@|0}}} {{{range_d@@@@|0}}} {{{is_square@@@@|0}}};}}{{#arraydefine:stack range id|{{#arrayprint:stack range id}}, @@@@}} | ||
| {{#vardefine:effect memory cell|{{{add_status_id@@@@|0}}}/{{{add_hp@@@@|0}}}/{{{max_add_hp@@@@|0}}}/{{{add_cp@@@@|0}}}/{{{max_add_cp@@@@|0}}}/{{{knockback@@@@|0}}}/{{{knockback_horizontal@@@@|0}}}/{{{knockback_random@@@@|0}}}/{{{ | | {{#vardefine:effect memory cell|{{{add_status_id@@@@|0}}}/{{{add_hp@@@@|0}}}/{{{max_add_hp@@@@|0}}}/{{{add_cp@@@@|0}}}/{{{max_add_cp@@@@|0}}}/{{{knockback@@@@|0}}}/{{{knockback_horizontal@@@@|0}}}/{{{knockback_random@@@@|0}}}/{{{target_my_team@@@@|0}}}/{{{target_enemy@@@@|0}}}/{{{rate_2_use@@@@|0}}}/{{{max_rate_2_use@@@@|0}}}}}{{#ifeq:{{#var:effect memory cell}}|0/0/0/0/0/0/0/0/0/0/0/0|{{#vardefine:effect memory cell|}}{{#arraydefine:stack range id|}}|{{#vardefine:stack range|{{{distance@@@@|0}}} {{{distance_h@@@@|0}}} {{{range_h@@@@|0}}} {{{range_v@@@@|0}}} {{{range_d@@@@|0}}} {{{is_square@@@@|0}}};}}{{#arraydefine:stack range id|@@@@}}}} | ||
}}<!-- | }}<!-- | ||
defining targets again because skill range combo template uses them too early {clown emoji) | defining targets again because skill range combo template uses them too early {clown emoji) | ||
-->{{#vardefine:target|{{Skill targets|self={{{target_self@@@@|0}}}|team={{{target_my_team@@@@|0}}}|enemy={{{target_enemy@@@@|0}}}}}}}<!--end target definition | --><!--{{#vardefine:target|{{Skill targets|self={{{target_self@@@@|0}}}|team={{{target_my_team@@@@|0}}}|enemy={{{target_enemy@@@@|0}}}}}}}--><!--end target definition | ||
-->{{#if:{{#vardefineecho:override range@@@@|{{Skill range combo|{{#var:stack range}}}}}}|{{#arrayprint:stack range id||####|{{#vardefine:show effect####|false}}}}{{#vardefine:show effect@@@@|true}} | -->{{#if:{{#vardefineecho:override range@@@@|{{Skill range combo|{{#var:stack range}}}}}}|{{#arrayprint:stack range id||####|{{#vardefine:show effect####|false}}}}{{#vardefine:show effect@@@@|true}} | ||
}}<!--victory effect check-->{{#ifexpr: | |||
({{{collect_exp@@@@|0}}} != 0 or | |||
{{{add_exp@@@@|0}}} != 0 or | |||
{{{max_add_exp@@@@|0}}} != 0 or | |||
{{{add_money@@@@|0}}} != 0 or | |||
{{{max_add_money@@@@|0}}} != 0 or | |||
{{{add_rank_exp@@@@|0}}} != 0 or | |||
{{{max_add_rank_exp@@@@|0}}} != 0 or | |||
{{{add_support_point@@@@|0}}} != 0 or | |||
{{{max_add_support_point@@@@|0}}} != 0 or | |||
{{{add_item_id@@@@|0}}} != 0 or | |||
{{{add_item@@@@|0}}} != 0 or | |||
{{{item_id@@@@|0}}} != 0) | |||
| {{#ifeq:{{#arraysize:victory effects}}|0 | |||
| {{#arraydefine:victory effects|@@@@}} | |||
| {{#arraydefine:victory effects|{{#arrayprint:victory effects}}, @@@@}}}} | |||
}}<!--no effect check-->{{#ifexpr: | }}<!--no effect check-->{{#ifexpr: | ||
({{{target_self@@@@|0}}} = 0 and {{{target_my_team@@@@|0}}} = 0 and {{{target_enemy@@@@|0}}} = 0 and {{{add_status_id@@@@|0}}} != 0) or ( | ({{{target_self@@@@|0}}} = 0 and {{{target_my_team@@@@|0}}} = 0 and {{{target_enemy@@@@|0}}} = 0 and {{{add_status_id@@@@|0}}} != 0) or ( | ||
Line 60: | Line 76: | ||
{{{max_add_support_point@@@@|0}}} = 0 and | {{{max_add_support_point@@@@|0}}} = 0 and | ||
{{{add_item_id@@@@|0}}} = 0 and | {{{add_item_id@@@@|0}}} = 0 and | ||
{{{add_item@@@@|0}}} = 0) | {{{add_item@@@@|0}}} = 0 and | ||
{{{item_id@@@@|0}}} = 0) | |||
<!--add new entries here--> | <!--add new entries here--> | ||
|{{#vardefine:show effect@@@@|false}}}}<!--resist status grouping-->{{#ifeq:{{{remove_status_id@@@@|0}}}|0| | |{{#vardefine:show effect@@@@|false}}}}<!--resist status grouping-->{{#ifeq:{{{remove_status_id@@@@|0}}}|0| | ||
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{{#arraysearch:ska list|@@@@}}|{{#ifexpr:{{#arraysize:ska list}} > 4|Deal extra damage against {{#arraysize:ska list}} skills {{Collapsible box|style-box=padding:0px 2px;margin-bottom:-0.45em|{{#arrayprint:ska list|, |####|{{Skill name|id={{{anti_skill_id####|0}}}}} (x{{Skill effect potency|base={{#expr:{{{mult####|0}}} / 100}}|max={{#expr:{{{mult_max####|0}}} / 100}}}})}}}}{{#vardefine:use default desc|false}}}}}}{{#if: | {{#arraysearch:ska list|@@@@}}|{{#ifexpr:{{#arraysize:ska list}} > 4|Deal extra damage against {{#arraysize:ska list}} skills {{Collapsible box|style-box=padding:0px 2px;margin-bottom:-0.45em|{{#arrayprint:ska list|, |####|{{Skill name|id={{{anti_skill_id####|0}}}}} (x{{Skill effect potency|base={{#expr:{{{mult####|0}}} / 100}}|max={{#expr:{{{mult_max####|0}}} / 100}}}})}}}}{{#vardefine:use default desc|false}}}}}}{{#if: | ||
{{#arraysearch:sta list|@@@@}}|{{#ifexpr:{{#arraysize:sta list}} > 4|Deal extra damage against {{#arraysize:sta list}} statuses {{Collapsible box|style-box=padding:0px 2px;margin-bottom:-0.45em|{{#arrayprint:sta list|, |####|{{Status name|id={{{anti_status_id####|0}}}|link=true}} (x{{Skill effect potency|base={{#expr:{{{mult####|0}}} / 100}}|max={{#expr:{{{mult_max####|0}}} / 100}}}})}}}}{{#vardefine:use default desc|false}}}}}}{{#ifeq: | {{#arraysearch:sta list|@@@@}}|{{#ifexpr:{{#arraysize:sta list}} > 4|Deal extra damage against {{#arraysize:sta list}} statuses {{Collapsible box|style-box=padding:0px 2px;margin-bottom:-0.45em|{{#arrayprint:sta list|, |####|{{Status name|id={{{anti_status_id####|0}}}|link=true}} (x{{Skill effect potency|base={{#expr:{{{mult####|0}}} / 100}}|max={{#expr:{{{mult_max####|0}}} / 100}}}})}}}}{{#vardefine:use default desc|false}}}}}}{{#ifeq: | ||
{{#var:use default desc}}|true|{{#vardefine:short description|}}{{Skill description|target_self={{{target_self@@@@|0}}}|target_my_team={{{target_my_team@@@@|0}}}|target_enemy={{{target_enemy@@@@|0}}}|distance={{{distance@@@@|0}}}|range_h={{{range_h@@@@|0}}}|range_v={{{range_v@@@@|0}}}|range_d={{{range_d@@@@|0}}}|is_square={{{is_square@@@@|0}}}|rate_2_use={{{rate_2_use@@@@|0}}}|max_rate_2_use={{{max_rate_2_use@@@@|0}}}|mult={{{mult@@@@|0}}}|mult_max={{{mult_max@@@@|0}}}|add_status_id={{{add_status_id@@@@|0}}}|remove_status_id={{{remove_status_id@@@@|0}}}|anti_skill_id={{{anti_skill_id@@@@|0}}}|anti_status_id={{{anti_status_id@@@@|0}}}|reduce_weapon_id={{{reduce_weapon_id@@@@|0}}}|reduce_status_id={{{reduce_status_id@@@@|0}}}|add_hp={{{add_hp@@@@|0}}}|max_add_hp={{{max_add_hp@@@@|0}}}|add_cp={{{add_cp@@@@|0}}}|max_add_cp={{{max_add_cp@@@@|0}}}|add_sp_v={{{add_sp_v@@@@|0}}}|add_sp_h={{{add_sp_h@@@@|0}}}|add_sp_d={{{add_sp_d@@@@|0}}}|add_hate={{{add_hate@@@@|0}}}|knockback={{{knockback@@@@|0}}}|knockback_horizontal={{{knockback_horizontal@@@@|0}}}|knockback_random={{{knockback_random@@@@|0}}}|regist_move_horizontal={{{regist_move_horizontal@@@@|0}}}|regist_knockback={{{regist_knockback@@@@|0}}}|regist_forcepull={{{regist_forcepull@@@@|0}}}| | {{#var:use default desc}}|true|{{#vardefine:short description|}}{{Skill description|target_self={{{target_self@@@@|0}}}|target_my_team={{{target_my_team@@@@|0}}}|target_enemy={{{target_enemy@@@@|0}}}|distance={{{distance@@@@|0}}}|distance_h={{{distance_h@@@@|0}}}|range_h={{{range_h@@@@|0}}}|range_v={{{range_v@@@@|0}}}|range_d={{{range_d@@@@|0}}}|is_square={{{is_square@@@@|0}}}|rate_2_use={{{rate_2_use@@@@|0}}}|max_rate_2_use={{{max_rate_2_use@@@@|0}}}|mult={{{mult@@@@|0}}}|mult_max={{{mult_max@@@@|0}}}|add_status_id={{{add_status_id@@@@|0}}}|remove_status_id={{{remove_status_id@@@@|0}}}|anti_skill_id={{{anti_skill_id@@@@|0}}}|anti_status_id={{{anti_status_id@@@@|0}}}|reduce_weapon_id={{{reduce_weapon_id@@@@|0}}}|reduce_status_id={{{reduce_status_id@@@@|0}}}|add_hp={{{add_hp@@@@|0}}}|max_add_hp={{{max_add_hp@@@@|0}}}|add_cp={{{add_cp@@@@|0}}}|max_add_cp={{{max_add_cp@@@@|0}}}|add_sp_v={{{add_sp_v@@@@|0}}}|add_sp_h={{{add_sp_h@@@@|0}}}|add_sp_d={{{add_sp_d@@@@|0}}}|add_hate={{{add_hate@@@@|0}}}|knockback={{{knockback@@@@|0}}}|knockback_horizontal={{{knockback_horizontal@@@@|0}}}|knockback_random={{{knockback_random@@@@|0}}}|regist_move_horizontal={{{regist_move_horizontal@@@@|0}}}|regist_knockback={{{regist_knockback@@@@|0}}}|regist_forcepull={{{regist_forcepull@@@@|0}}}|turn_interval={{{turn_interval@@@@|0}}}|turn_interval_surplus={{{turn_interval_surplus@@@@|0}}}|turn_interval_is_total_turn={{{turn_interval_is_total_turn@@@@|0}}}|support_ok={{{support_ok@@@@|0}}}|hp_drain_mult={{{hp_drain_mult@@@@|0}}}|hp_drain_mult_max={{{hp_drain_mult_max@@@@|0}}}|hp_drain_add={{{hp_drain_add@@@@|0}}}|hp_drain_add_max={{{hp_drain_add_max@@@@|0}}}|cp_drain_mult={{{cp_drain_mult@@@@|0}}}|cp_drain_mult_max={{{cp_drain_mult_max@@@@|0}}}|cp_drain_add={{{cp_drain_add@@@@|0}}}|cp_drain_add_max={{{cp_drain_add_max@@@@|0}}}|cond_cp_equal={{{cond_cp_equal@@@@|0}}}|cond_cp_less={{{cond_cp_less@@@@|0}}}|cond_cp_greater={{{cond_cp_greater@@@@|0}}}|cond_cp_combination_type={{{cond_cp_combination_type@@@@|0}}}|cond_hp_prop_equal={{{cond_hp_prop_equal@@@@|0}}}|cond_hp_prop_less={{{cond_hp_prop_less@@@@|0}}}|cond_hp_prop_greater={{{cond_hp_prop_greater@@@@|0}}}|cond_hp_prop_combination_type={{{cond_hp_prop_combination_type@@@@|0}}}<!--add new non-victory-related parameters here--> | ||
|override range={{#var:override range@@@@|}}}}}}<!--group print end-->}}}}{{#if:{{#var:timing flag}}|| / {{Skill rate|base={{{rate_2_use{{#arrayindex:effect id array|0}}|0}}}|max={{{max_rate_2_use{{#arrayindex:effect id array|0}}|0}}}}}<br>{{#vardefine:hit form|hit}}}} | |override range={{#var:override range@@@@|}}}}}}<!--group print end-->}}}}{{#if:{{#var:timing flag}}|| / {{Skill rate|base={{{rate_2_use{{#arrayindex:effect id array|0}}|0}}}|max={{{max_rate_2_use{{#arrayindex:effect id array|0}}|0}}}}}<br>{{#vardefine:hit form|hit}}}} | ||
}}<!--undefining variables-->{{#vardefine:queue number|}}{{#vardefine:queue counter|0}}{{#arraydefine:stack timing-proc|}}{{#vardefine:stack range|}}{{#vardefine:effect memory cell|}} | }}<!--printing victory effects-->{{#ifeq:{{#arraysize:victory effects}}|0| | ||
| [{{Skill trigger timing|17}}] {{#arrayprint:victory effects|<br> |@@@@|{{Skill description|target_self={{{target_self@@@@|0}}}|target_my_team={{{target_my_team@@@@|0}}}|target_enemy={{{target_enemy@@@@|0}}}|distance={{{distance@@@@|0}}}|distance_h={{{distance_h@@@@|0}}}|range_h={{{range_h@@@@|0}}}|range_v={{{range_v@@@@|0}}}|range_d={{{range_d@@@@|0}}}|is_square={{{is_square@@@@|0}}}|rate_2_use={{{rate_2_use@@@@|0}}}|max_rate_2_use={{{max_rate_2_use@@@@|0}}}|turn_interval={{{turn_interval@@@@|0}}}|turn_interval_surplus={{{turn_interval_surplus@@@@|0}}}|turn_interval_is_total_turn={{{turn_interval_is_total_turn@@@@|0}}}|collect_exp={{{collect_exp@@@@|0}}}|add_exp={{{add_exp@@@@|0}}}|max_add_exp={{{max_add_exp@@@@|0}}}|add_money={{{add_money@@@@|0}}}|max_add_money={{{max_add_money@@@@|0}}}|add_rank_exp={{{add_rank_exp@@@@|0}}}|max_add_rank_exp={{{max_add_rank_exp@@@@|0}}}|add_support_point={{{add_support_point@@@@|0}}}|max_add_support_point={{{max_add_support_point@@@@|0}}}|add_item_id={{{add_item|id@@@@|0}}}|add_item={{{add_item@@@@|0}}}|support_ok={{{support_ok@@@@|0}}}|item_id={{{item_id@@@@|0}}}|prob_value={{{prob_value@@@@|0}}}|prob_max_value={{{prob_max_value@@@@|0}}}<!--add new victory parameters here-->}}}}}}<!--undefining variables-->{{#vardefine:queue number|}}{{#vardefine:queue counter|0}}{{#arraydefine:stack timing-proc|}}{{#vardefine:stack range|}}{{#vardefine:effect memory cell|}}{{#arraydefine:victory effects|}} | |||
|Server error 😔. Try again later.}}</includeonly></onlyinclude><noinclude>{{Documentation}}</noinclude> | |Server error 😔. Try again later.}}</includeonly></onlyinclude><noinclude>{{Documentation}}</noinclude> |