Difference between revisions of "Skills"

583 bytes added ,  18:03, 8 April 2018
the not actually additional skills
(the not actually additional skills)
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For turn-lasting buffs that affect the attacker, such as [[Inheritor of Dragons]] or [[Gambler]]'s Critical buff, the skill only needs to proc once, and it will affect all remaining enemies hit. This means it is possible to Crit only one enemy or all enemies with a single proc. The general calculation order of enemies hit appears to be left to right, bottom to top. <br />
For turn-lasting buffs that affect the attacker, such as [[Inheritor of Dragons]] or [[Gambler]]'s Critical buff, the skill only needs to proc once, and it will affect all remaining enemies hit. This means it is possible to Crit only one enemy or all enemies with a single proc. The general calculation order of enemies hit appears to be left to right, bottom to top. <br />
In effect, When Attacking and After Attacking skills have a higher proc chance the more (alive) enemies you hit with it.  This means skills like [[Festival's Leading Role]] can proc upwards of 5 times.
In effect, When Attacking and After Attacking skills have a higher proc chance the more (alive) enemies you hit with it.  This means skills like [[Festival's Leading Role]] can proc upwards of 5 times.
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== Additional Skills ==
Some skills like [[Hero]] and [[Creator]] grants additional skills separate from the base skill. These skills ignore their tied skill's activation timings and chances (always 100%). Usually these skills include movement modifiers ([[Winged One]], [[Swimmer]]) or damage modifiers (increases damage dealt or decreases damaged received against specific units). For these skills, they also scale based on Skill Level (maximum of 1.5x for increases, 0.75x for decreases).


Because these additional skills are still skills, any form of negation will remove their effects.


== Buffs ==
== Buffs ==