Difference between revisions of "Skills"

462 bytes added ,  07:31, 3 May 2017
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(Undo revision 6407 by Rakushun (talk))
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To find out the full damage increase, it would be <math>1.2 * (1 + 0.01 * 12)</math>
To find out the full damage increase, it would be <math>1.2 * (1 + 0.01 * 12)</math>


Or an increase of 1.34400.  At skill level 99, it would increase damage by 2.38800.
Or an increase of 1.34400.  At skill level 99, it would increase damage by 2.38800.  At level 100, a 2.4x increase.




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The formula for skills activated during Charge Skill is
The formula for the damage increase done by a Charge Skill is
<math>\text{base value} * (1 + 0.5 * \log_{10}(\text{charge skill level}))</math>
<math>\text{base value} * (1 + 0.5 * \log_{10}(\text{charge skill level}))</math>
or
or
<math>\frac{\text{base value}}{1 + 0.5 * \log_{10}(\text{charge skill level})}</math> <br />
<math>\frac{\text{base value}}{1 + 0.5 * \log_{10}(\text{charge skill level})}</math> <br />


Because it's based on log, this means Charge Skills get stronger at a lower skill level faster than normal skills, before hitting diminishing returns.   
Note that this is only for damage dealt.  Most Charge Skills have a secondary effect, such as a buff or debuff.<br />
The level of the buff or debuff applied is the same as the users Charge Skill level, and its power is the same as ordinary skill level of the same.<br />
For example, an Andvari with a Charge Skill level of 50 will apply a level 50 Curse debuff to enemies when Andvari uses his Charge Skill.<br />
Curse is a debuff with a base power of 0.8x, thus the formula is (0.8) / (1+0.01 x 50) = 0.5333In other words enemies will do 0.533 of their original damage.


== Charge Skill Effect Increase ==
== Charge Skill Effect Increase ==
2,417

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