Difference between revisions of "Rarity"

24 bytes added ,  02:35, 15 October 2019
(Undo revision 29235 by Luxyon (talk) CP is a term referring to Charge Points. All item exchange units and New Years gacha units cost 2 more than predicted. Some units have different CS multipliers.)
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==Utility==
==Utility==


Cards with higher rarities often have superior [[skill]] kits compared with those of lower rarities. However, this is more a general rule of thumb than a strict correspondence. For example, early-release ☆5 cards such as {{Transient icon|Claude|rarity=5}} are notorious for having mediocre kits, of which many other cards of the same and lower rarities can easily outvalue. However, higher rarity cards are apparently more likely to receive exclusive [[Skill Quest|skill evolutions]] that can drastically improve their utility. These include but are not limited to {{Transient icon|Ophion|rarity=5}}'s [[Primordial Wyrm Reincarnate+]], {{Transient icon|Duo|rarity=5}}'s [[Fount of Wisdom+]], and {{Transient icon|Eita|rarity=5}}'s [[Sea-favored+]].
Cards with higher rarities often have superior [[skill]] kits compared with those of lower rarities. However, this is more a general rule of thumb than a strict correspondence. For example, early-release ☆5 cards are notorious for having mediocre kits, of which many other cards of the same and lower rarities can easily outvalue. Despite this, higher rarity cards are apparently more likely to receive exclusive [[Skill Quest|skill evolutions]] that can drastically improve their utility. These include but are not limited to {{Transient icon|Ophion|rarity=5}}'s [[Primordial Wyrm Reincarnate+]], {{Transient icon|Duo|rarity=5}}'s [[Fount of Wisdom+]], {{Transient icon|Eita|rarity=5}}'s [[Sea-favored+]], and {{Transient icon|Claude|rarity=5}}'s [[Emperor of Zealots+]].


==Transient Summon and Rarity==
==Transient Summon and Rarity==
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