Lord of Reincarnation |
JP Name |
輪生の王者 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and allies directly adjacent to self |
Proc Chance |
40% |
|
Lord of Reincarnation |
JP Name |
輪生の王者 |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self |
Proc Chance |
45% |
This is an additional effect |
|
Lord of Reincarnation |
JP Name |
輪生の王者 |
Trigger timing |
After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Weapon Change (All)Changes the unit's weapon type to All-ranged for 3 turns. (Buff) to self |
Proc Chance |
40% |
This is an additional effect |
|
Lord of Reincarnation |
JP Name |
輪生の王者 |
Trigger timing |
After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted. Shares timing with effect that inflicted debuff. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) to self |
Proc Chance |
40% |
This is an additional effect |
|
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