Difference between revisions of "Freeze"

296 bytes removed ,  01:42, 17 November 2018
no edit summary
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{{Status infobox
{{#vardefine:status en name|Freeze}}
| id = 17
{{#vardefine:status en note|Increase both fixed damage and incoming damage rate.}}
| en name = Freeze
{{#masterdata:Status|17}}
| jp name = 凍結
| filename = frozen
| duration = 4
| damage-add =
| damage-add-max =
| damage-mult =
| damage-mult-max =
| damaged-add =
| damaged-add-max =
| damaged-mult = 110
| damaged-mult-max =
| hp-recovery = -200
| hp-recovery-max =
| cp-add =
| locks =
| type = Debuff
| note = Increase both fixed damage and incoming damage rate.
| jp-note = 固定ダメ+被ダメ率増
}}
Deals damage to the afflicted unit at the end of the enemies turn and increases damage taken by a multiplier for 4 turns.
Deals damage to the afflicted unit at the end of the enemies turn and increases damage taken by a multiplier for 4 turns.