Difference between revisions of "Freeze"

612 bytes added ,  20:23, 5 November 2021
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==Regular==
{{#vardefine:status en name|Freeze}}
{{#vardefine:status en name|Freeze}}
{{#vardefine:status en note|DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns}}
{{#vardefine:status en note|DEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns}}
{{#vardefine:status tags|DEF down; Decrease HP}}
{{#vardefine:status tags|DEF down; Decrease HP}}
{{#masterdata:Status|17}}
{{#masterdata:Status|17}}
Deals damage to the afflicted unit at the end of the enemies turn and increases damage taken by a multiplier for 4 turns.
Deals damage to the afflicted unit at the end of the enemies turn and increases damage taken by a multiplier for 4 turns.


{{Skills that use status|{{PAGENAME}}|format=small}}
===Status usage===
{{Skills that use status|{{PAGENAME}}|format=small|show title=no}}
 
==Stackable==
{{Collapsible box|title=Show remaining infoboxes|
{{#vardefine:status tags|Decrease HP; Extra stack}}
{{#vardefine:status en name|Freeze (Stackable 1)}}
{{#masterdata:Status|194}}
{{#vardefine:status en name|Freeze (Stackable 2)}}
{{#masterdata:Status|195}}
{{#vardefine:status en name|Freeze (Stackable 3)}}
{{#masterdata:Status|196}}
}}
{{#vardefine:status tags|Decrease HP}}
{{#vardefine:status en name|Freeze (Stackable 4)}}
{{#masterdata:Status|197}}
 
===Status usage===
{{Skills that use status|Freeze (Stackable 4)|format=small|show title=no}}


{{Status navbox}}
{{Status navbox}}
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