Difference between revisions of "Event Quest"

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==[[Event_Quest:Set_Sail!_Midsummer's_Ocean_Adventure|Set Sail! Midsummer's Ocean Adventure]]==
[[Event Quest]]s are Time-Limited Quests to commemorate an event, be it about a game update, such as mechanic changes or updates ([[Event_Quest:Skill_Progression_Quest_Campaign|Campaigns]]), or an in-game event, such as [[Event_Quest:Valentine_Jail!_You,_Prison,_and_Chocolate|Valentine's]] or [[Event_Quest:Birth!_New_Hero_of_the_Holy_Night%3F|Christmas]].
{| class="wikitable" style="float:right"
! scope="row"|Duration (Main Quest, Shop, and "special event")
|August 6th, 2017 @ 14:00 -> end of August 30th, 2017
|-
! scope="row"|Duration (Free Quest)
|August 6th, 2017 @ 14:00 -> end of August 23rd, 2017
|}
[[File:1707海洋冒険-小バナー-お知らせ.jpg|400px|link=http://lifewonders2.sakura.ne.jp/wp/kaiyou2017/]]
* As usual, will also feature an Event unit, a [[Gacha#Set_Sail!_Midsummer's_Ocean_Adventure|Gacha]], story line, seasonal items, and a seasonal shop.
* Units with [[Swimmer]] boost the drop rate for {{Item:魔法のタル}}, while [[Seafarer]] units boost the drop rate for {{Item:光の海図}}
* {{Attribute|DEMON}}-typed units finally make a splash; in ordinance with the type advantage chart, this attribute receives yet deals double damage to the main five attributes: {{Attribute|Fire}}•{{Attribute|Water}}•{{Attribute|Earth}}•{{Attribute|Light}}•{{Attribute|Dark}}
* Many enemies will possess the [[Swimmer]] skill. Like previous quests, [[Seafarer]] is a wonderful counter to deal increased damage against these units.
* Numerous mobs will also grant knockback on attacks. LifeWonders simply suggest to use [[Swimmer]] units to easily move two steps forward after taking a step back.
* On completion of the first five Main Event Quests, "special" Event Quest (<u>Character</u>と異海の港町, "[[Event_Quest:Set_Sail!_Midsummer%27s_Ocean_Adventure#Port_Town_of_Another_World|Port Town of Another World]]") will be made available for play. Like the Valentine Bonus and Hot Springs side-Event Quests, these are costless Quests that focuses entirely on exposition.


As usual, more information will be added when announced.
Large events, such as [[Event_Quest:Valentine_Jail!_You,_Prison,_and_Chocolate|Valentine's]] or [[Event_Quest:Birth!_New_Hero_of_the_Holy_Night%3F|Christmas]], have a long spanning event accompanied by a [[gacha]] with units relevant to such event, story-driven series of Main Quests, Free Quests focused on the event-specific drop items, and an event shop to exchange event-specific drop items.
Specific event-relevant skills (that can stack, and only require a unit with that skill unlocked in the party), can help with the item quantity dropped.
Typically with LW's release schedule, an event will release four tiers of quests which focuses on using specific skills and dropping one item, then one by one they'll release another tier for both items, while the Main Quest typically releases a new pair every other day, typically. It is suggested to wait until all Free Quests are released to farm for items, as the item quantity and drop rates per quest tier increases along with difficulty.
After the Free Quests expire, the Main Quest and event exchange shop has a week left, to finish up with the story and let players redeem from the event shop, and after that, bonus quests of short dialogue exchange.
It's common practice, this year, for LifeWonders to release "sequels" to past big events of last year while re-releasing last year's bonus quests, and a [[gacha]] as a second chance to obtain limited variant units.
<u>During these Event periods, it is highly recommended to burn your stamina in the [[Event Quest]]s, as they offer higher rank XP, and item acquisition per stamina is far fairer</u>.
 
Non-Event Time-Limited Quests, however, don't follow a regular pattern, like regular large Event Quests. These quests are usually campaigns to commemorate recent game updates and additions, or shorter events, such as [[Event_Quest:2018_Oriental_New_Year|New Years]] and [[Event_Quest:Golden_Week|Golden Week]].
 
Below is a list of pertinent, relevant on-going events and their details, while at the bottom is a link for past-events, for posterity sake.
=Current Events=<onlyinclude>
{{Event list
| active=true
}}
</onlyinclude>


=[[Event_Quest:Past-Events|Past-Events]]=
=[[Event_Quest:Past-Events|Past-Events]]=
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To avoid clutter of this page, past Event Quests have been moved [[Event_Quest:Past-Events|here]].
To avoid clutter of this page, past Event Quests have been moved [[Event_Quest:Past-Events|here]].
 
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