Difference between revisions of "Event Quest"

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=Current Events=
[[Event Quest]]s are Time-Limited Quests to commemorate an event, be it about a game update, such as mechanic changes or updates ([[Event_Quest:Skill_Progression_Quest_Campaign|Campaigns]]), or an in-game event, such as [[Event_Quest:Valentine_Jail!_You,_Prison,_and_Chocolate|Valentine's]] or [[Event_Quest:Birth!_New_Hero_of_the_Holy_Night%3F|Christmas]].
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==[[Event_Quest:Valentine Jail! You, Prison, and Chocolate|Valentine Jail! You, Prison, and Chocolate]]==
{| style="float:right"
|
{| class="wikitable" style=""
! scope="row"| Duration
| February 14th, ~@21:00 > March 7th, @23:59
|}
|-
|
{| class="wikitable" style="text-align: center;"
! {{Item:スイートハート}}
! colspan=2 | Increase
! {{Item:チョコレートキー}}
|-
| [[Embodiment of Diamond]]<br/> [[Spirit of the Hakkenshi]]
! colspan=2 | +10%
| [[Conquer as One]]
|-
| [[Yearner of Love]]<br/> [[Gatherer of Desires]]
! colspan=2 | +20%
| [[Warden of Love]] <br/> [[Soul Shooter]] <br/>[[Strength Sapper]]
|}
|}


[[File:1802v-j-1.png|400px|link=http://lifewonders2.sakura.ne.jp/wp/news/valentinejail2018/?id=1]]<br/>
Large events, such as [[Event_Quest:Valentine_Jail!_You,_Prison,_and_Chocolate|Valentine's]] or [[Event_Quest:Birth!_New_Hero_of_the_Holy_Night%3F|Christmas]], have a long spanning event accompanied by a [[gacha]] with units relevant to such event, story-driven series of Main Quests, Free Quests focused on the event-specific drop items, and an event shop to exchange event-specific drop items.
Specific event-relevant skills (that can stack, and only require a unit with that skill unlocked in the party), can help with the item quantity dropped.
Typically with LW's release schedule, an event will release four tiers of quests which focuses on using specific skills and dropping one item, then one by one they'll release another tier for both items, while the Main Quest typically releases a new pair every other day, typically. It is suggested to wait until all Free Quests are released to farm for items, as the item quantity and drop rates per quest tier increases along with difficulty.
After the Free Quests expire, the Main Quest and event exchange shop has a week left, to finish up with the story and let players redeem from the event shop, and after that, bonus quests of short dialogue exchange.
It's common practice, this year, for LifeWonders to release "sequels" to past big events of last year while re-releasing last year's bonus quests, and a [[gacha]] as a second chance to obtain limited variant units.
<u>During these Event periods, it is highly recommended to burn your stamina in the [[Event Quest]]s, as they offer higher rank XP, and item acquisition per stamina is far fairer</u>.


The same grind: LW is releasing another [[Event Quest]] for another major holiday with little apparent change in the formula. The usual items are dropped; this time they're {{Item:スイートハート}} and {{Item:チョコレートキー}}
Non-Event Time-Limited Quests, however, don't follow a regular pattern, like regular large Event Quests. These quests are usually campaigns to commemorate recent game updates and additions, or shorter events, such as [[Event_Quest:2018_Oriental_New_Year|New Years]] and [[Event_Quest:Golden_Week|Golden Week]].


* [[Sitri]] will reappear in the Event Shop as a reprint, meaning no new event unit.
Below is a list of pertinent, relevant on-going events and their details, while at the bottom is a link for past-events, for posterity sake.
* Another event-related gacha with event-related units [[Gacha#Valentine Jail!|here]], with [[Aizen]] as the new unit, and [[Licht]], [[Hakumen]], and [[Tadatomo]] as backup cover leads.
=Current Events=<onlyinclude>
* As before, when this event has run its course, LW will release follow-up White Day (not Valentine Bonus?) quests. The same rules apply as before: you need the unit of any rarity to unlock their bonus quest.
{{Event list
* Relationships between units (Like, Dislike, Love, etc.) can play a role in how you'll clear a quest; adjacent units (touching each other) at the end of the turn will grant buffs depending on their relationships. Note: it's was explicitly stated that Love-based relationships do not activate if the adjacent unit is an enemy; this may imply that the other relationships will activate.
| active=true
{| class="wikitable"
}}
|+ Relation Boosts
! Relation
! Effect
|-
| Love
| +505 HP at the end of turn
|-
| Like
| +20% skill activation rate
|-
| Dislike
| Small attack up
|-
| Rival
| +11 CP generation at the end of the turn
|}
 
More details will become available when they are announced.
 
== Plans for 2018 ==
{| style="float:right"
|<gallery>
File:ss_mission_20171211.jpg
File:ss_support.jpg
File:shikikaku-support.jpg
</gallery>
|}
[[File:17122年目に向けて-小バナー決定稿.png|400px|link=http://lifewonders2.sakura.ne.jp/wp/news/to2ndyear/?id=1]]
 
LifeWonders revealed their plans for the new year, but details, such as dates and specifics of some of the new features, are still unknown.
* A new daily objectives/missions, rewarding items, such as {{Item|Stamina Drink}}s, {{Item|Stone}}, and [[Limit Break]] materials, for tasks like clearing specific quests, leveling units to a certain point, and such (similar to Animal Crossing Pocket Camp's timed and stretch goals).
* A feature to set your support unit for each day of the week.
* Expansion of [[Guild|My Guild]] features such as playing BGMs and allowing units to be scaled up or down.
* Harder quests containing bosses from [[Main Quest]] chapters 2 through 4 that will give special rewards.
* New type of quests to make use of currently unused mechanics such as relations.
* Translation of [[Main Quest]]s up to Chapter 5 in English and Chinese (both simplified and traditional).
* Separate from team formations, a feature will be added to set units for each attribute for support.
* Changes to stamina, going to 1 stamina per 8 minutes (instead of 10), as well as stamina overfilling above the cap when ranked up (similar to how stamina overflows when consuming {{Item|Stamina Drink}}s.
* relations will have an impact in gameplay.
* Other QoL changes to make the battle screen easier to read, making discerning attribute units not just by color.
* 「Summopedia vol.1」 will contain illustrations of characters and settings/stories that have and have yet to appear in-game. Whether this is a physical release (such as a manga) or a digital release isn't clear.
 
As usual, details will be added when announced.
</onlyinclude>
</onlyinclude>


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To avoid clutter of this page, past Event Quests have been moved [[Event_Quest:Past-Events|here]].
To avoid clutter of this page, past Event Quests have been moved [[Event_Quest:Past-Events|here]].
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