Difference between revisions of "Event Quest"

1,105 bytes added ,  09:42, 14 February 2018
wip
(wip)
Line 5: Line 5:
! scope="row"| Duration
! scope="row"| Duration
| Mid February
| Mid February
|}<br/><br/>
{| class="wikitable" style="float:right; text-align: center;"
! {{Item:スイートハート}}
! colspan=2 | Increase
! {{Item:チョコレートキー}}
|-
| [[Embodiment of Diamond]]<br/> [[Spirit of the Hakkenshi]]
! colspan=2 | +10%
| [[Conquer as One]]
|-
| [[Yearner of Love]]<br/> [[欲を集む者]]
! colspan=2 | +20%
| [[愛を囚う者]] <br/> [[Soul Shooter]] <br/>[[強きを食う者]]
|}
|}
[[File:1802v-j-1.png|400px|link=http://lifewonders2.sakura.ne.jp/wp/news/valentinejail2018/?id=1]]<br/>
[[File:1802v-j-1.png|400px|link=http://lifewonders2.sakura.ne.jp/wp/news/valentinejail2018/?id=1]]<br/>
The same grind: LW is releasing another [[Event Quest]] for another major holiday with little apparent change in the formula. The usual items are dropped; this time they're (スイートハート/Sweet Heart)s and (チョコレートキー/Chocolate Key)s.
 
The same grind: LW is releasing another [[Event Quest]] for another major holiday with little apparent change in the formula. The usual items are dropped; this time they're {{Item:スイートハート}} <!--(スイートハート/Sweet Heart)s--> and {{Item:チョコレートキー}} <!--(チョコレートキー/Chocolate Key)s-->.


[[Sitri]] will reappear in the Event Shop as a reprint, meaning no new event unit.
[[Sitri]] will reappear in the Event Shop as a reprint, meaning no new event unit.
Line 16: Line 31:


As before, when this event has run its course, LW will release follow-up White Day (not Valentine Bonus?) quests. The same rules apply as before: you need the unit of any rarity to unlock their bonus quest.
As before, when this event has run its course, LW will release follow-up White Day (not Valentine Bonus?) quests. The same rules apply as before: you need the unit of any rarity to unlock their bonus quest.
This event will introduce a boost system based on the relationship of units. To activate the effect the units must be next to each other at the end of the turn.<br/>
It is also specifically specified that love relation cannot trigger their effect if the unit is an enemy, this may imply that like,dislike and rival can activate from being adjacent to an enemy unit.
{| class="wikitable"
|+ Relation Boosts
! Relation
! Effect
|-
| Love
| Healing at the end of turn
|-
| Like
| Increased skill activation rate
|-
| Dislike
| Greatly increases damage dealt
|-
| Rival
| CP generation at  the end of the turn
|}


More details will become available when they are announced.
More details will become available when they are announced.
1,733

edits