Difference between revisions of "Daily Quest"

74 bytes added ,  17:31, 22 January 2017
no edit summary
Line 2: Line 2:
Each weekday consists of same-attributed mobs for the simulated battles, which yields stars (corresponding to the day's attribute) to level up companions. On the flipside, each weekday's skill training consists of randomly-attributed mobs, but all are users of that day's weapon; these quests yield items to increase a companion's skill level.
Each weekday consists of same-attributed mobs for the simulated battles, which yields stars (corresponding to the day's attribute) to level up companions. On the flipside, each weekday's skill training consists of randomly-attributed mobs, but all are users of that day's weapon; these quests yield items to increase a companion's skill level.
However, on weekends, {{Attribute|ALL}} stars drop in the simulated battles, and coin battles replace skill training quests which yields large amounts of coins instead.
However, on weekends, {{Attribute|ALL}} stars drop in the simulated battles, and coin battles replace skill training quests which yields large amounts of coins instead.
Keep time zones in mind, as Japan tends to be a day ahead of the West.
<!-- 月 | Monday | HOLY | 斬撃 | Slash | -->
<!-- 月 | Monday | HOLY | 斬撃 | Slash | -->
=[[Daily Quest:Monday|Monday]]=
=[[Daily Quest:Monday|Monday]]=
2,417

edits