Difference between revisions of "Barricade"

1,998 bytes added ,  02:29, 13 November 2018
no edit summary
Line 1: Line 1:
== {{Attribute|All}} ==
{{Companion infobox
{{Companion infobox
| jp name = キャラ名無し
| jp name = キャラ名無し
| en name = Wall
| en name = Barricade
| jp title =  
| jp title = バリケード
| en title =  
| en title =  
| availability = Unobtainable
| availability = Unobtainable
| artwork = Wall 1star full
| artwork = Wall 1star full
| icon = Wall 1star icon
| icon = Wall 1star icon
| acquisition =
| availability =
| skin artwork =  
| skin artwork =  
| rarity =  
| rarity = 1
| cost =  
| cost = 2
| element = All
| element =
| weapon type = None
| weapon type =
| hp =  
| hp = 100
| hp growth =  
| hp growth = 203.061
| atk =  
| atk = 0
| atk growth =  
| atk growth = 0.000
| base skill 1 =  
| base skill 1 = 動かぬ者(縦横) <!-- [フェーズ開始時]縦横移動力減少/100%/603-->
| base skill 2 =  
| base skill 2 = 絶対の挺身の護り手 <!-- [ダメージ後]背後2マスに回避付与/100%/611-->
| base skill 3 =  
| base skill 3 = 打撃以外特防する者 <!-- [特防]斬撃に特防/100% & [特防]突撃に特防/100% & [特防]打撃に特防/100% & [特防]打撃に特防/100% & [特防]打撃に特防/100% & [特防]打撃に特防/100% & [特防]打撃に特防/100% & [特防]打撃に特防/100%/619-->
| base skill 4 =  
| base skill 4 = スキル封印されない者 <!-- [状態異常時]自身に石化無効/100% & [状態異常時]自身にスキル封印無効/100% & [状態異常時]自身に束縛無効/100% & [状態異常時]自身に行動不能無効/100% & [状態異常時]自身に二重封印無効/100%/620-->
| charge skill name = none
| charge skill name = none
| charge skill description = Apply {{Status effect|火傷}} to enemies hit
| charge skill jp name = none /
| charge skill pattern = Weapon Spread Slash
| charge skill description = Apply {{Status effect|火傷}} to {{skill radius|敵}}
| illustrator =  
| charge skill pattern = Weapon Spread {{Weapons|斬撃}}
| illustrator = ――
| scenario writer =  
| scenario writer =  
| voice actor =  
| voice actor = ――
}}
== {{Attribute|World}} ==
{{Transient infobox|id=158601|chara id=586
| jp name = 世界の植物
| en name = Barricade
| jp title = 世界の植物
| en title =
| acquisition =
| availability =
| skin artwork =
| artwork = Wall World 1star full
| icon = Wall World 1star icon
| rarity = 1
| cost = 2
| element = 世界
| weapon type = 斬撃
| hp = 130
| hp growth = 105.816
| atk = 45
| atk growth = 45.459
| base skill 1 = 緑を育む者 <!-- [移動後]横1マスに再生付与/45%/447-->
| base skill 2 = 生贄の供物 <!-- [ダメージ後]隣接1マスにCP増加/35%/371-->
| base skill 3 = 豊穣の種蒔き人 <!-- [攻撃時]前後1マスにHP回復/50%/372-->
| base skill 4 = 雲に臥す者 <!-- [攻撃時]敵に妨害付与/65%/629-->
| charge skill name = ルーザーズメモリー
| charge skill jp name = ルーザーズメモリー /
| charge skill description = 敵に引き寄せ1マス&脱力付与
| charge skill pattern = Weapon Spread {{Weapons|魔法}}
| illustrator = 朱交赤成
| scenario writer =
| voice actor = ――
}}
}}