Difference between revisions of "App Trivia"

45 bytes added ,  01:51, 6 April 2018
no edit summary
Line 9: Line 9:
<gallery>
<gallery>
File:icon_item_healUp1.png
File:icon_item_healUp1.png
File:icon_item_healUp2.png
File:icon_item_healUp3.png
File:icon_item_healUp3.png
File:icon_item_healUp4.png
</gallery>
</gallery>
These assets were extracted through the Unity cache; it's unknown what they could possibly be for, as there's at least three tiers based on the given filenames, the fact that HP [[Seeds]] already exist, health doesn't persist over battles, skills already exist to heal units, and there's no tiers for pre-battle items (and they don't exist outside of events). If they're indeed scrapped assets, they shouldn't have popped up now in the Unity cache.
These assets were extracted through the Unity cache; it's unknown what they could possibly be for, as there's four tiers based on the given filenames, the fact that HP [[Seeds]] already exist, health doesn't persist over battles, skills already exist to heal units, and there's no tiers for pre-battle items (and they don't exist outside of events). If they're indeed scrapped assets, they shouldn't have popped up now in the Unity cache.
 
===Leib===
===Leib===
<gallery>
<gallery>