Difference between revisions of "Akashic Records"

179 bytes added ,  20:28, 23 June 2019
AR skills go up by max level. I noticed my Yog AR's Fear resist went up despite not putting in any tokens to level it.
(Added notes about AR level bonuses.)
(AR skills go up by max level. I noticed my Yog AR's Fear resist went up despite not putting in any tokens to level it.)
Line 64: Line 64:
* According to Salomon's AR Lesson 3, the more tokens you put in, the greater the chance of a Great and Fever bonus.  However, it's not explained by how much exactly. (See Notes)
* According to Salomon's AR Lesson 3, the more tokens you put in, the greater the chance of a Great and Fever bonus.  However, it's not explained by how much exactly. (See Notes)
* Similar to unit's Sacred Artifact level, obtaining duplicates of an AR Equipment will raise its upper level limit. Each level is assigned to a level group.
* Similar to unit's Sacred Artifact level, obtaining duplicates of an AR Equipment will raise its upper level limit. Each level is assigned to a level group.
* Similar to skill level, an AR Equipment's level scales the strength of both its effects and skills.
* An AR Equipment's level scales the strength of both of its stat increases.  Like with skills, the stat increase of an AR will be double where it started.
* However, the power of an AR's Additional Skill increases not by its current level, but by it's current possible MAX level.
* Each AR Equipment is assigned to a level group. This value is simply <code>Floor(Lv/10)+1</code>, where Floor() is rounding down.
* Each AR Equipment is assigned to a level group. This value is simply <code>Floor(Lv/10)+1</code>, where Floor() is rounding down.
* AR Equipment are leveled with {{Item|ARトークン}}. Each quantity of {{Item|ARトークン}} adds an additional 10% to level (reward XP to) a piece of equipment. The amount of XP yielded is dependant on the level group a piece of equipment is in. For example, in level group 5, only 2500 XP is yielded compared to level group 1's 10000. These parameters are item-dependant.
* AR Equipment are leveled with {{Item|ARトークン}}. Each quantity of {{Item|ARトークン}} adds an additional 10% to level (reward XP to) a piece of equipment. The amount of XP yielded is dependant on the level group a piece of equipment is in. For example, in level group 5, only 2500 XP is yielded compared to level group 1's 10000. These parameters are item-dependant.
2,417

edits