If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
No effect
Proc Chance
35%
A Break for a Saint
JP Name
聖者の休息
Trigger timing
If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Apply Weapon Change (None)Changes the unit's weapon type to None-ranged for 2 turns. (Buff) to enemiesin front of self
Proc Chance
35%
This is an additional effect
A Break for a Saint
JP Name
聖者の休息
Trigger timing
On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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