巻き込む者

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Involved One
JP Name 巻き込む者
Trigger timing If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect No effect
Proc Chance 45%

Involved One
JP Name 巻き込む者
Trigger timing If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Weapon Change (All)Changes the unit's weapon type to All-ranged for 1 turn. (Buff) to self
Proc Chance 45%
This is an additional effect

Involved One
JP Name 巻き込む者
Trigger timing If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self and allies 1 square around self
Proc Chance 40%
This is an additional effect

Involved One
JP Name 巻き込む者
Trigger timing If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self
Proc Chance 50%
This is an additional effect

Involved One
JP Name 巻き込む者
Trigger timing After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect +3~6 CP to self
Proc Chance 50%
This is an additional effect

Transients with 巻き込む者

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
  Benten (Christmas)5AetherNone1680720巻き込む者 Mysterious Girl Carefree One Receiver of Attention Flying Solo By Reading RhythmsHarahvati Aredvi?

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